Technology in Hospitality, Leisure, Sport and Tourism Research: A Bibliometric Mapping

Technology has profoundly impacted the tourism industry and numerous studies examining how digitalization has shaped various tourism sectors and activities. A comprehensive analysis of these studies enables the current status and tendencies in the literature to be revealed. Therefore, 5,103 articles related to technology in hospitality, leisure, sport, and tourism have been analyzed using bibliometric methods. Articles published between 1995 and 2024 were examined based on countries, institutions, journals, key authors, keywords, co-occurrence, clustering, and co-citation analyses, and the prominent research areas identified through these analyses have been presented. Additionally, recommendations for future studies have been provided. While social media was the most researched and cited theme between 1995 and 2024, areas such as VR, AR, and human-robot interaction have become more prominent in recent years. The study identified four clusters, analyzed the temporal distribution of related research, and discussed research trends.

Authors

Institutions

Publication Details

Journal
Selçuk Turizm ve Bilişim Araştırmaları Dergisi
Published
2025-05-31
DOI
https://doi.org/10.71276/stbad.1634292
Citations
1
Primary Topic
Digital Marketing and Social Media
Type
article
Field-Weighted Citation Impact
4.20
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Technology in Hospitality, Leisure, Sport and Tourism Research: A Bibliometric Mapping

Burcu Karasakaloğlu, Muhammet Necati Çelik
1 citations
Selçuk Turizm ve Bilişim Araştırmaları Dergisi
Digital Marketing and Social Media
4.20
article

Technology in Hospitality, Leisure, Sport and Tourism Research: A Bibliometric Mapping

Burcu Karasakaloğlu, Muhammet Necati Çelik
article en
1 citations

Abstract

Technology has profoundly impacted the tourism industry and numerous studies examining how digitalization has shaped various tourism sectors and activities. A comprehensive analysis of these studies enables the current status and tendencies in the literature to be revealed. Therefore, 5,103 articles related to technology in hospitality, leisure, sport, and tourism have been analyzed using bibliometric methods. Articles published between 1995 and 2024 were examined based on countries, institutions, journals, key authors, keywords, co-occurrence, clustering, and co-citation analyses, and the prominent research areas identified through these analyses have been presented. Additionally, recommendations for future studies have been provided. While social media was the most researched and cited theme between 1995 and 2024, areas such as VR, AR, and human-robot interaction have become more prominent in recent years. The study identified four clusters, analyzed the temporal distribution of related research, and discussed research trends.

Selçuk Turizm ve Bilişim Araştırmaları Dergisi(7)
Alanya Alaaddin Keykubat Üniversitesi (TR)
Openalex Percentile: Top 8%
Digital Marketing and Social Media
4.20
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Technology in Hospitality, Leisure, Sport and Tourism Research: A Bibliometric Mapping — Burcu Karasakaloğlu, Muhammet Necati Çelik · Selçuk Turizm ve Bilişim Araştırmaları Dergisi (2025) | TGRS Research Map | TGRS