The Human-Computer Interaction in the Educational Use of Spherical Video-based Virtual Reality
Spherical video-based virtual reality (SVVR) creates immersive and interactive user environments using 360-degree video. Although some studies systematically review SVVR in education, few studies pay attention to the interactive use of SVVR for learning support. Thirty-eight articles published in the recent five years (2019-2023) were identified for this review. This study focuses on Human-Computer Interaction (HCI) including Object Manipulation, Test Scaffold, and Voice Scaffold within SVVR environments. The HCI aspects are summarized to emphasize the significance of interactive use in SVVR-based learning and encourage the exploration of novel interaction types for an enhanced SVVR experience.
Authors
- Youwen Shi
Institutions
- Chinese University of Hong Kong (HK)
Publication Details
- Published
- 2025-01-01
- DOI
- https://doi.org/10.59668/2222.21483
- Citations
- 1
- Primary Topic
- Innovative Educational Techniques
- Type
- article
- Field-Weighted Citation Impact
- 8.93