Development of Cutaneous Feedback Haptic Glove for VR Industrial Training

Traditional industrial training methods often require extensive time, cost, and resources for effective preparation and execution. This paper presents a virtual reality (VR)-based solution for industrial training, enhanced by a cutaneous feedback haptic glove that improves the immersive learning experience. The developed haptic glove integrates a high-resolution tactile pin array that provides realistic feedback through the fingertips, allowing users to sense interactions with virtual objects. The VR training environment, created using Unity, simulates a crane sorting system that replicates real-world industrial operations. This setup enables users to manipulate a virtual crane through hand motions, with the haptic glove delivering tactile feedback that enhances the sense of realism. This approach not only advances skill acquisition but also opens opportunities for safe and cost-effective training in complex industrial tasks. By leveraging VR and cutaneous feedback, this study contributes to the modernization of training methods, reducing risks associated with real-world training scenarios and offering a pathway toward more immersive, effective industrial training.

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Publication Details

Published
2025-03-29
DOI
https://doi.org/10.1109/icct-pacific63901.2025.11012835
Citations
2
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
3.87
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article

Development of Cutaneous Feedback Haptic Glove for VR Industrial Training

Ralf Seepold, Aaron Raymond See, Hang-Hong Kuo, Thad Jacob T. Tiong et al.
2 citations
Virtual Reality Applications and Impacts
3.87
article

Development of Cutaneous Feedback Haptic Glove for VR Industrial Training

Ralf Seepold, Aaron Raymond See, Hang-Hong Kuo, Thad Jacob T. Tiong, Vencec Jumar A. Sasing, Aaron Benjmin R. Alcuitas
article en
2 citations

Abstract

Traditional industrial training methods often require extensive time, cost, and resources for effective preparation and execution. This paper presents a virtual reality (VR)-based solution for industrial training, enhanced by a cutaneous feedback haptic glove that improves the immersive learning experience. The developed haptic glove integrates a high-resolution tactile pin array that provides realistic feedback through the fingertips, allowing users to sense interactions with virtual objects. The VR training environment, created using Unity, simulates a crane sorting system that replicates real-world industrial operations. This setup enables users to manipulate a virtual crane through hand motions, with the haptic glove delivering tactile feedback that enhances the sense of realism. This approach not only advances skill acquisition but also opens opportunities for safe and cost-effective training in complex industrial tasks. By leveraging VR and cutaneous feedback, this study contributes to the modernization of training methods, reducing risks associated with real-world training scenarios and offering a pathway toward more immersive, effective industrial training.

National Chin-Yi University of Technology (TW), HTWG Hochschule Konstanz - Technik, Wirtschaft und Gestaltung (DE)
Openalex Percentile: Top 7%
Virtual Reality Applications and Impacts
3.87
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Development of Cutaneous Feedback Haptic Glove for VR Industrial Training — Ralf Seepold, Aaron Raymond See, et al. · (2025) | TGRS Research Map | TGRS