A Consensus-based Algorithm for Non-convex Multiplayer Games

Abstract In this paper, we present a novel consensus-based zeroth-order algorithm tailored for non-convex multiplayer games. The proposed method leverages a metaheuristic approach using concepts from swarm intelligence to reliably identify global Nash equilibria. We utilize a group of interacting particles, each agreeing on a specific consensus point, asymptotically converging to the corresponding optimal strategy. This paradigm permits a passage to the mean-field limit, allowing us to establish convergence guarantees under appropriate assumptions regarding initialization and objective functions. Finally, we conduct a series of numerical experiments to unveil the dependency of the proposed method on its parameters and apply it to solve a nonlinear Cournot oligopoly game involving multiple goods.

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Publication Details

Journal
Journal of Optimization Theory and Applications
Published
2025-05-30
DOI
https://doi.org/10.1007/s10957-025-02719-z
Citations
2
Primary Topic
Distributed Control Multi-Agent Systems
Type
article
Field-Weighted Citation Impact
2.97

Funders

Controls
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article

A Consensus-based Algorithm for Non-convex Multiplayer Games

Hui Huang, Jinniao Qiu, Enis Chenchene
2 citations
Journal of Optimization Theory and Applications
Distributed Control Multi-Agent Systems
2.97
article

A Consensus-based Algorithm for Non-convex Multiplayer Games

Hui Huang, Jinniao Qiu, Enis Chenchene
article en
2 citations

Abstract

Abstract In this paper, we present a novel consensus-based zeroth-order algorithm tailored for non-convex multiplayer games. The proposed method leverages a metaheuristic approach using concepts from swarm intelligence to reliably identify global Nash equilibria. We utilize a group of interacting particles, each agreeing on a specific consensus point, asymptotically converging to the corresponding optimal strategy. This paradigm permits a passage to the mean-field limit, allowing us to establish convergence guarantees under appropriate assumptions regarding initialization and objective functions. Finally, we conduct a series of numerical experiments to unveil the dependency of the proposed method on its parameters and apply it to solve a nonlinear Cournot oligopoly game involving multiple goods.

Journal of Optimization Theory and ApplicationsVol. 206(2)
University of Vienna (AT), University of Graz (AT), University of Calgary (CA)
Karl-Franzens-Universität Graz, Natural Sciences and Engineering Research Council of Canada, H2020 Marie Skłodowska-Curie Actions
Openalex Percentile: Top 9%
Distributed Control Multi-Agent Systems
2.97
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