Making of an Indie Game

Indie games have recently noticed a significant rise in the recent years, providing uni que experience with new concepts and outstanding gameplay. The uni queness in these indie games i s what responsi bl e for al l the hype and attenti on these games recei ve. Thi s research showcases a compl ete process of creati ng and devel opi ng an indi e game. T he study al so i nvol ves al l the problems l i k e technol ogi cal di ffi cul ti es, funding, mark eti ng and competi ti ons faced by i ndi e game devel opers. The research covers important topi cs l i k e Li terature review focusi ng on parts like rise of indie games and the process of devel opi ng a game. A case study of Choo Choo Charles an indie game has al so been di scussed deepl y i n thi s research paper usi ng subti tl es as qual i tati ve, quantati ve and pl ayer feedback . The research al so covers a personal approach fol l owi ng al l the aspects as we try to mak e our own game. Data collecti on is also a major point covered i n thi s whi ch i ncl udes devel opers i ntervi ew and mark eti ng and community engagement. Resul ts and findi ngs covers a maj or aspect about game devel opment whi ch i ncl udes Fundi ngs, Mark eti ng strategi es and T echni cal work flow. T he concl usi on summons up the overal l research flow and summery of al l the aspects di scussed throughout the research. I t covers the aspect of devel opi ng the game and how vari ous pl atforms can offer new opportuni ti es to game devel opers.

Authors

Publication Details

Journal
International Journal for Research in Applied Science and Engineering Technology
Published
2025-05-29
DOI
https://doi.org/10.22214/ijraset.2025.71254
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Making of an Indie Game

Chinmay Sardesai
International Journal for Research in Applied Science and Engineering Technology
Digital Games and Media
article

Making of an Indie Game

Chinmay Sardesai
article en

Abstract

Indie games have recently noticed a significant rise in the recent years, providing uni que experience with new concepts and outstanding gameplay. The uni queness in these indie games i s what responsi bl e for al l the hype and attenti on these games recei ve. Thi s research showcases a compl ete process of creati ng and devel opi ng an indi e game. T he study al so i nvol ves al l the problems l i k e technol ogi cal di ffi cul ti es, funding, mark eti ng and competi ti ons faced by i ndi e game devel opers. The research covers important topi cs l i k e Li terature review focusi ng on parts like rise of indie games and the process of devel opi ng a game. A case study of Choo Choo Charles an indie game has al so been di scussed deepl y i n thi s research paper usi ng subti tl es as qual i tati ve, quantati ve and pl ayer feedback . The research al so covers a personal approach fol l owi ng al l the aspects as we try to mak e our own game. Data collecti on is also a major point covered i n thi s whi ch i ncl udes devel opers i ntervi ew and mark eti ng and community engagement. Resul ts and findi ngs covers a maj or aspect about game devel opment whi ch i ncl udes Fundi ngs, Mark eti ng strategi es and T echni cal work flow. T he concl usi on summons up the overal l research flow and summery of al l the aspects di scussed throughout the research. I t covers the aspect of devel opi ng the game and how vari ous pl atforms can offer new opportuni ti es to game devel opers.

International Journal for Research in Applied Science and Engineering TechnologyVol. 13(5)
Openalex Percentile: Top 84%
Digital Games and Media
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Making of an Indie Game — Chinmay Sardesai · International Journal for Research in Applied Science and Engineering Technology (2025) | TGRS Research Map | TGRS