Alleviating One-to-Many Mapping in Talking Head Synthesis With Dynamic Adaptation Context and Style Adapter

Speech-driven talking head synthesis technology has made remarkable progress, but it still faces the challenge of one-to-many pathological mapping. The challenge results in inaccurate lip movements, ambiguity in facial expressions, and a lack of coherence during transitions between facial motions. The phenomenon is primarily caused by: (1) for one speaker, the same phoneme corresponds to a wide range of mouth shapes and facial expressions due to contextual variations, and (2) for the same spoken content, different speakers exhibit diverse facial motions as a result of unique speaking styles. In this work, we propose a novel framework, called AllTalk, to alleviate one-to-many pathological mapping, which enables a more vivid and natural talking head. Specifically, considering the asymmetry and dynamic nature of mouth shapes’ dependence on phoneme context, we propose a Dynamic Adaptive Context encoder to capture the context around the phoneme and its dynamics, thereby reducing the ambiguity in mapping speech to facial movements. Moreover, to alleviate the uncertainty caused by differences in speaking style, we propose a Style Adapter that expands a generic discrete motion space for the target speaker. The Style Adapter not only effectively represents general facial motions but also captures the personalized nuances of facial movements. To further enhance the fidelity of output, we introduce a Dynamic Gaussian Renderer based on 3D Gaussian Splatting, capable of producing stable and realistic rendering videos. Extensive qualitative and quantitative experiments demonstrate that AllTalk surpasses existing state-of-the-art methods, providing an effective solution to the challenge of one-to-many mapping. Project page: https://zjchu.github.io/projects/AllTalk.

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Publication Details

Journal
IEEE Transactions on Circuits and Systems for Video Technology
Published
2025-05-29
DOI
https://doi.org/10.1109/tcsvt.2025.3574793
Primary Topic
Robotics and Automated Systems
Type
article
Field-Weighted Citation Impact
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article

Alleviating One-to-Many Mapping in Talking Head Synthesis With Dynamic Adaptation Context and Style Adapter

Xiangmin Xu, Xiaofen Xing, Zhaojie Chu, Bolun Cai et al.
IEEE Transactions on Circuits and Systems for Video Technology
Robotics and Automated Systems
article

Alleviating One-to-Many Mapping in Talking Head Synthesis With Dynamic Adaptation Context and Style Adapter

Xiangmin Xu, Xiaofen Xing, Zhaojie Chu, Bolun Cai, Kailing Guo, Shan He
article en

Abstract

Speech-driven talking head synthesis technology has made remarkable progress, but it still faces the challenge of one-to-many pathological mapping. The challenge results in inaccurate lip movements, ambiguity in facial expressions, and a lack of coherence during transitions between facial motions. The phenomenon is primarily caused by: (1) for one speaker, the same phoneme corresponds to a wide range of mouth shapes and facial expressions due to contextual variations, and (2) for the same spoken content, different speakers exhibit diverse facial motions as a result of unique speaking styles. In this work, we propose a novel framework, called AllTalk, to alleviate one-to-many pathological mapping, which enables a more vivid and natural talking head. Specifically, considering the asymmetry and dynamic nature of mouth shapes’ dependence on phoneme context, we propose a Dynamic Adaptive Context encoder to capture the context around the phoneme and its dynamics, thereby reducing the ambiguity in mapping speech to facial movements. Moreover, to alleviate the uncertainty caused by differences in speaking style, we propose a Style Adapter that expands a generic discrete motion space for the target speaker. The Style Adapter not only effectively represents general facial motions but also captures the personalized nuances of facial movements. To further enhance the fidelity of output, we introduce a Dynamic Gaussian Renderer based on 3D Gaussian Splatting, capable of producing stable and realistic rendering videos. Extensive qualitative and quantitative experiments demonstrate that AllTalk surpasses existing state-of-the-art methods, providing an effective solution to the challenge of one-to-many mapping. Project page: https://zjchu.github.io/projects/AllTalk.

IEEE Transactions on Circuits and Systems for Video TechnologyVol. 35(11)
Hefei University (CN), South China University of Technology (CN)
Openalex Percentile: Top 87%
Robotics and Automated Systems
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