The Effectiveness of Problem-Based Learning Group Guidance with Dakon Game in Reducing Student Burnout

This study investigates the effectiveness of group counseling integrating Problem-Based Learning (PBL) with the traditional Indonesian Dakon game to reduce academic burnout among five high-burnout students in Class XI-5 at SMAN 3 Kediri. Conducted through two cycles of classroom action research, the intervention combined PBL’s critical thinking and collaborative problem-solving with Dakon’s culturally relevant, interactive format, modified with reflective question cards addressing burnout causes and coping strategies. Data were collected via a 58-item burnout scale (Cronbach’s alpha = 0.87), observations, student reflections, and teacher evaluations, with validity ensured through triangulation, member checking, peer debriefing, and audit trails. Pre-intervention, all students exhibited high burnout. Post-Cycle I, 60% remained high, while 40% shifted to moderate. After Cycle II refinements, including contextualized questions and rewards, 60% reached moderate and 40% low burnout, with increased engagement and emotional resilience. The PBL-Dakon approach, rooted in cultural familiarity, fosters autonomy and social connection, aligning with Self-Determination Theory. Practically, it offers a cost-effective, replicable model for school counselors to address burnout, leveraging Indonesia’s cultural heritage to enhance student well-being.

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Publication Details

Journal
Asa Jurnal Penelitian Pendidikan dan Pembelajaran
Published
2025-05-30
DOI
https://doi.org/10.63709/ajppp.v2i1.3
Primary Topic
Mathematics Education and Pedagogy
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article
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article

The Effectiveness of Problem-Based Learning Group Guidance with Dakon Game in Reducing Student Burnout

Rosa Imani Khan, Hendri Ristiawan, Devi Asmindra Milasanty
Asa Jurnal Penelitian Pendidikan dan Pembelajaran
Mathematics Education and Pedagogy
article

The Effectiveness of Problem-Based Learning Group Guidance with Dakon Game in Reducing Student Burnout

Rosa Imani Khan, Hendri Ristiawan, Devi Asmindra Milasanty
article en

Abstract

This study investigates the effectiveness of group counseling integrating Problem-Based Learning (PBL) with the traditional Indonesian Dakon game to reduce academic burnout among five high-burnout students in Class XI-5 at SMAN 3 Kediri. Conducted through two cycles of classroom action research, the intervention combined PBL’s critical thinking and collaborative problem-solving with Dakon’s culturally relevant, interactive format, modified with reflective question cards addressing burnout causes and coping strategies. Data were collected via a 58-item burnout scale (Cronbach’s alpha = 0.87), observations, student reflections, and teacher evaluations, with validity ensured through triangulation, member checking, peer debriefing, and audit trails. Pre-intervention, all students exhibited high burnout. Post-Cycle I, 60% remained high, while 40% shifted to moderate. After Cycle II refinements, including contextualized questions and rewards, 60% reached moderate and 40% low burnout, with increased engagement and emotional resilience. The PBL-Dakon approach, rooted in cultural familiarity, fosters autonomy and social connection, aligning with Self-Determination Theory. Practically, it offers a cost-effective, replicable model for school counselors to address burnout, leveraging Indonesia’s cultural heritage to enhance student well-being.

Asa Jurnal Penelitian Pendidikan dan PembelajaranVol. 2(1)
Institut Ilmu Kesehatan Bhakti Wiyata (ID), Universitas Islam Kadiri (ID), Universitas Kadiri (ID)
Openalex Percentile: Top 83%
Mathematics Education and Pedagogy
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