The effectiveness of using augmented reality technology in science education to enhance creative thinking skills among gifted eighth-grade students

This study explores the effectiveness of augmented reality (AR) technology in science education for enhancing creative thinking skills among gifted eighth-grade students. Employing an experimental design, the research divided the participants into two groups: A control group taught using traditional methods and an experimental group instructed through the AR-based Aurasma application. The validity and reliability of the creative thinking assessment were rigorously evaluated before implementation. The results showed great improvements in post-test marks for the experimental group. This is strongly supported by Black’s gain ratio which demonstrates that AR is very effective in enhancing favorable creative thinking skills. In these terms, it is necessary to implement AR technology in all science subjects, and also offer relevant studies and teacher training workshops that prepare educators to incorporate AR technology efficiently into the teaching process.

Authors

Institutions

Publication Details

Journal
Eurasia Journal of Mathematics Science and Technology Education
Published
2025-05-28
DOI
https://doi.org/10.29333/ejmste/16416
Citations
2
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
2.55
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The effectiveness of using augmented reality technology in science education to enhance creative thinking skills among gifted eighth-grade students

Yousef Wardat, Yusra Zaki Aboud, Rommel Mahmoud AlAli, Kamal Aldeen Alhayek
2 citations
Eurasia Journal of Mathematics Science and Technology Education
Augmented Reality Applications
2.55
article

The effectiveness of using augmented reality technology in science education to enhance creative thinking skills among gifted eighth-grade students

Yousef Wardat, Yusra Zaki Aboud, Rommel Mahmoud AlAli, Kamal Aldeen Alhayek
article en
2 citations

Abstract

This study explores the effectiveness of augmented reality (AR) technology in science education for enhancing creative thinking skills among gifted eighth-grade students. Employing an experimental design, the research divided the participants into two groups: A control group taught using traditional methods and an experimental group instructed through the AR-based Aurasma application. The validity and reliability of the creative thinking assessment were rigorously evaluated before implementation. The results showed great improvements in post-test marks for the experimental group. This is strongly supported by Black’s gain ratio which demonstrates that AR is very effective in enhancing favorable creative thinking skills. In these terms, it is necessary to implement AR technology in all science subjects, and also offer relevant studies and teacher training workshops that prepare educators to incorporate AR technology efficiently into the teaching process.

Eurasia Journal of Mathematics Science and Technology EducationVol. 21(6)
Mutah University (JO), University of Business and Technology (SA), King Faisal University (SA), Yarmouk University (JO), College of Business Administration (LV)
Quality Education
Openalex Percentile: Top 11%
Augmented Reality Applications
2.55
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.