USING GAMING TECHNOLOGIES AS A PRINCIPLE OF ACTIVITY-BASED APPROACH IN TEACHING FOREIGN LANGUAGES

The article examines the use of game technologies in teaching foreign languages from the point of view of the activity-based approach. Being an effective teaching method, game technologies make learning a foreign language exciting, enliven the learning process and help students increase motivation, develop communication skills and consolidate the knowledge gained.

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Published
2025-05-28
DOI
https://doi.org/10.37539/250410.2025.34.39.022
Primary Topic
Foreign Language Teaching Methods
Type
article
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article

USING GAMING TECHNOLOGIES AS A PRINCIPLE OF ACTIVITY-BASED APPROACH IN TEACHING FOREIGN LANGUAGES

Elena Grigoryeva, Е.А. Малеева
Foreign Language Teaching Methods
article

USING GAMING TECHNOLOGIES AS A PRINCIPLE OF ACTIVITY-BASED APPROACH IN TEACHING FOREIGN LANGUAGES

Elena Grigoryeva, Е.А. Малеева
article en

Abstract

The article examines the use of game technologies in teaching foreign languages from the point of view of the activity-based approach. Being an effective teaching method, game technologies make learning a foreign language exciting, enliven the learning process and help students increase motivation, develop communication skills and consolidate the knowledge gained.

Moscow State Pedagogical University (RU)
Openalex Percentile: Top 88%
Foreign Language Teaching Methods
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USING GAMING TECHNOLOGIES AS A PRINCIPLE OF ACTIVITY-BASED APPROACH IN TEACHING FOREIGN LANGUAGES — Elena Grigoryeva, Е.А. Малеева · (2025) | TGRS Research Map | TGRS