Automatic Scene Generation: State-of-the-Art Techniques, Models, Datasets, Challenges, and Future Prospects

Automatic scene generation is an essential area of research with applications in robotics, recreation, visual representation, training and simulation, education, and more. This survey provides a comprehensive review of the current state-of-the-arts in automatic scene generation, focusing on techniques that leverage machine learning, deep learning, embedded systems, and natural language processing (NLP). We categorize the models into four main types: Variational Autoencoders (VAEs), Generative Adversarial Networks (GANs), Transformers, and Diffusion Models. Each category is explored in detail, discussing various sub-models and their contributions to the field. We also review the most commonly used datasets, such as COCO-Stuff, Visual Genome, and MS-COCO, which are critical for training and evaluating these models. Methodologies for scene generation are examined, including image-to-3D conversion, text-to-3D generation, graph-based methods, and interactive scene generation. Evaluation metrics such as Fréchet Inception Distance (FID), Kullback-Leibler (KL) Divergence, Inception Score (IS), Intersection over Union (IoU), and Mean Average Precision (mAP) are discussed in the context of their use in assessing model performance. The survey identifies key challenges and limitations in the field, such as maintaining realism, handling complex scenes with multiple objects, and ensuring consistency in object relationships and spatial arrangements. By summarizing recent advances and pinpointing areas for improvement, this survey aims to provide a valuable resource for researchers and practitioners working on automatic scene generation.

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Institutions

Publication Details

Journal
IEEE Access
Published
2025-01-01
DOI
https://doi.org/10.1109/access.2025.3574298
Citations
2
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
7.08
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article

Automatic Scene Generation: State-of-the-Art Techniques, Models, Datasets, Challenges, and Future Prospects

Saifuddin Mahmud, Awal Ahmed Fime, Md Khairul Islam, Arpita Das et al.
2 citations
IEEE Access
Computer Graphics and Visualization Techniques
7.08
article

Automatic Scene Generation: State-of-the-Art Techniques, Models, Datasets, Challenges, and Future Prospects

Saifuddin Mahmud, Awal Ahmed Fime, Md Khairul Islam, Arpita Das, Jong-Hoon Kim
article en
2 citations

Abstract

Automatic scene generation is an essential area of research with applications in robotics, recreation, visual representation, training and simulation, education, and more. This survey provides a comprehensive review of the current state-of-the-arts in automatic scene generation, focusing on techniques that leverage machine learning, deep learning, embedded systems, and natural language processing (NLP). We categorize the models into four main types: Variational Autoencoders (VAEs), Generative Adversarial Networks (GANs), Transformers, and Diffusion Models. Each category is explored in detail, discussing various sub-models and their contributions to the field. We also review the most commonly used datasets, such as COCO-Stuff, Visual Genome, and MS-COCO, which are critical for training and evaluating these models. Methodologies for scene generation are examined, including image-to-3D conversion, text-to-3D generation, graph-based methods, and interactive scene generation. Evaluation metrics such as Fréchet Inception Distance (FID), Kullback-Leibler (KL) Divergence, Inception Score (IS), Intersection over Union (IoU), and Mean Average Precision (mAP) are discussed in the context of their use in assessing model performance. The survey identifies key challenges and limitations in the field, such as maintaining realism, handling complex scenes with multiple objects, and ensuring consistency in object relationships and spatial arrangements. By summarizing recent advances and pinpointing areas for improvement, this survey aims to provide a valuable resource for researchers and practitioners working on automatic scene generation.

IEEE AccessVol. 13
Southern Illinois University Carbondale (US), Khulna University of Engineering and Technology (BD), Kent State University (US), The University of Texas at Arlington (US), Bradley University (US)
Openalex Percentile: Top 4%
Computer Graphics and Visualization Techniques
7.08
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