Art and XR: Experiences With 3D Scanning and Nfts in Web 3.0 Education
This article presents the experience of a multidisciplinary Scientific Initiation project that explored the use of NFTs and XR technologies inWeb 3.0 education. Developed within the MAI/DAI Program of CNPq, the project involved students from Design, Pedagogy, and Computer Science in the creation, digitization, and minting of NFTs, promoting a hands-on approach to understanding digital authorship, tokenization, and ownership. Despite the educational potential of these technologies, several barriers were identified, such as hardware limitations, accessibility challenges, and the predominance of English in available tools. The findings highlight the need for more inclusive and accessible solutions to ensure broader adoption and meaningful engagement with Web 3.0 technologies.
Authors
- Matheus Gustavo da Silva (ORCID: https://orcid.org/0000-0002-5794-6791)
- Walter Franklin Marques Correia (ORCID: https://orcid.org/0000-0002-6491-9783)
- Artur Couto
- João Marcelo Teixeira
- M Silva (ORCID: https://orcid.org/0000-0002-0394-642X)
- Vitória Maria Alves de Faria
Institutions
- Union zur Förderung von Oel- und Proteinpflanzen e.V. (DE)
Publication Details
- Published
- 2025-05-27
- DOI
- https://doi.org/10.5753/imxw.2025.1422
- Primary Topic
- Augmented Reality Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00