Playing with voice: Listening for audio-visual expressions and representations of voice, vocality and speech acts in games
This editorial provides an overview and background of the different ways in which voice, vocality and forms of vocal expression function in the sonic environment, narrative, character development and worldbuilding in games across a wide range of game genres and communities of play. The authors introduce and sketch out a selection of key terms and approaches that unite the articles curated for this Special Issue, drawing on additional examples of other games not addressed by the authors that are in dialogue with the themes collectively addressed in the volume.
Authors
- Kate Galloway (ORCID: https://orcid.org/0000-0003-2570-3135)
- Janine Anne Bower (ORCID: https://orcid.org/0009-0002-3169-5645)
Institutions
- Rensselaer Polytechnic Institute (US)
Publication Details
- Journal
- Journal of Interdisciplinary Voice Studies
- Published
- 2024-11-01
- DOI
- https://doi.org/10.1386/jivs_00092_2
- Primary Topic
- Radio, Podcasts, and Digital Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00