Press space to honk, mash Circle/B to meow: Species-specific voicing and the non-human animal avatar in Untitled Goose Game and Stray
This piece elucidates modes of embodying non-human animal avatars, experimenting with the alternative vocalities afforded to me as a player by the sound design that enrich my embodied imaginative play as I play as, relate to, and imagine my corporeality as I play characters beyond the human. Drawing from ethnographic gameplay, I use the non-human main characters of two games that I refer to animal avatar games: Untitled Goose Game where you play as a goose and Stray where you play as a stray cat. These novel avatar identities and the treatment of avatar vocality offer the exploration of novel processes of representation, imagining, embodiment and worldmaking.
Authors
- Kate Galloway (ORCID: https://orcid.org/0000-0003-2570-3135)
Institutions
- Rensselaer Polytechnic Institute (US)
Publication Details
- Journal
- Journal of Interdisciplinary Voice Studies
- Published
- 2024-11-01
- DOI
- https://doi.org/10.1386/jivs_00096_7
- Primary Topic
- Animal Vocal Communication and Behavior
- Type
- article
- Field-Weighted Citation Impact
- 0.00