Jogo digital acessível para crianças com TEA: aprendizagem de matemática com interface tangível e inclusiva
This article discusses the development of an accessible digital gamefor children with ASD, aimed at learning mathematics through anatural interface and computer vision. The methodology adopted isDesign Science Research, which allows problems to be solvedthrough the creation of artifacts. The game was designed,developed and empirically analyzed by a teacher and 11 studentswith ASD and one student without disabilities, aged between 8 and10, from an elementary school in the municipality of Itajaí,considering accessibility criteria for digital games. The resultsshowed the students' interest and involvement, favored by thegame's tangible approach, and contributed to research into digitaleducational games, promoting discussion about differentiatedinterfaces for the target audience of inclusive education.
Authors
- Adriana Gomes Alves (ORCID: https://orcid.org/0000-0001-8960-6006)
- Edward Eric Von Osterroht
Institutions
- Universidade do Vale do Itajaí (BR)
Publication Details
- Journal
- Anais do Computer on the Beach
- Published
- 2025-05-27
- DOI
- https://doi.org/10.14210/cotb.v16.p331-338
- Primary Topic
- Education and Digital Technologies
- Type
- article
- Field-Weighted Citation Impact
- 0.00