Imitation Game for Adversarial Disillusion With Chain-of-Thought Reasoning in Generative AI

As the cornerstone of artificial intelligence, machine perception confronts a fundamental threat posed by adversarial illusions. These adversarial attacks manifest in two primary forms: deductive illusion, where specific stimuli are crafted based on the victim model’s general decision logic, and inductive illusion, where the victim model’s general decision logic is shaped by specific stimuli. The former exploits the model’s decision boundaries to create a stimulus that, when applied, interferes with its decision-making process. The latter reinforces a conditioned reflex in the model, embedding a backdoor during its learning phase that, when triggered by a stimulus, causes aberrant behaviours. The multifaceted nature of adversarial illusions calls for a unified defence framework, addressing vulnerabilities across various forms of attack. In this study, we propose a disillusion paradigm based on the concept of an imitation game. At the heart of the imitation game lies a multimodal generative agent, steered by chain-of-thought reasoning, which observes, internalises and reconstructs the semantic essence of a sample, liberated from the classic pursuit of reversing the sample to its original state. As a proof of concept, we conduct experimental simulations using a multimodal generative dialogue agent and evaluates the methodology under a variety of attack scenarios. Experimental results demonstrate that the proposed framework consistently neutralises both deductive and inductive adversarial illusions. Across a range of white-box and black-box attack scenarios, the imitation-based method achieved classification accuracies between 94% and 97% on a subset of the ImageNet dataset, significantly outperforming benchmark defences such as JPEG compression and DiffPure.

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Publication Details

Journal
IEEE Access
Published
2025-01-01
DOI
https://doi.org/10.1109/access.2025.3574016
Primary Topic
Adversarial Robustness in Machine Learning
Type
article
Field-Weighted Citation Impact
0.00

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article

Imitation Game for Adversarial Disillusion With Chain-of-Thought Reasoning in Generative AI

Fan-Yun Chen, Ching‐Chun Chang, Isao Echizen, Shen Gu et al.
IEEE Access
Adversarial Robustness in Machine Learning
article

Imitation Game for Adversarial Disillusion With Chain-of-Thought Reasoning in Generative AI

Fan-Yun Chen, Ching‐Chun Chang, Isao Echizen, Shen Gu, Kai Gao, Hanrui Wang
article en

Abstract

As the cornerstone of artificial intelligence, machine perception confronts a fundamental threat posed by adversarial illusions. These adversarial attacks manifest in two primary forms: deductive illusion, where specific stimuli are crafted based on the victim model’s general decision logic, and inductive illusion, where the victim model’s general decision logic is shaped by specific stimuli. The former exploits the model’s decision boundaries to create a stimulus that, when applied, interferes with its decision-making process. The latter reinforces a conditioned reflex in the model, embedding a backdoor during its learning phase that, when triggered by a stimulus, causes aberrant behaviours. The multifaceted nature of adversarial illusions calls for a unified defence framework, addressing vulnerabilities across various forms of attack. In this study, we propose a disillusion paradigm based on the concept of an imitation game. At the heart of the imitation game lies a multimodal generative agent, steered by chain-of-thought reasoning, which observes, internalises and reconstructs the semantic essence of a sample, liberated from the classic pursuit of reversing the sample to its original state. As a proof of concept, we conduct experimental simulations using a multimodal generative dialogue agent and evaluates the methodology under a variety of attack scenarios. Experimental results demonstrate that the proposed framework consistently neutralises both deductive and inductive adversarial illusions. Across a range of white-box and black-box attack scenarios, the imitation-based method achieved classification accuracies between 94% and 97% on a subset of the ImageNet dataset, significantly outperforming benchmark defences such as JPEG compression and DiffPure.

IEEE AccessVol. 13
National Institute of Informatics (JP), Feng Chia University (TW)
Japan Society for the Promotion of Science
Reduced inequalities
Openalex Percentile: Top 95%
Adversarial Robustness in Machine Learning
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