A Robust 3D Mesh Segmentation Algorithm With Anisotropic Sparse Embedding

ABSTRACT 3D mesh segmentation, as a very challenging problem in computer graphics, has attracted considerable interest. The most popular methods in recent years are data‐driven methods. However, such methods require a large amount of accurately labeled data, which is difficult to obtain. In this article, we propose a novel mesh segmentation algorithm based on anisotropic sparse embedding. We first over‐segment the input mesh and get a collection of patches. Then these patches are embedded into a latent space via an anisotropic ‐regularized optimization problem. In the new space, the patches that belong to the same part of the mesh will be closer, while those belonging to different parts will be farther. Finally, we can easily generate the segmentation result by clustering. Various experimental results on the PSB and COSEG datasets show that our algorithm is able to get perception‐aware results and is superior to the state‐of‐the‐art algorithms. In addition, the proposed algorithm can robustly deal with meshes with different poses, different triangulations, noises, missing regions, or missing parts.

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Publication Details

Journal
Computer Animation and Virtual Worlds
Published
2025-05-01
DOI
https://doi.org/10.1002/cav.70042
Citations
1
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
1.33

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A Robust 3D Mesh Segmentation Algorithm With Anisotropic Sparse Embedding

Xin Si, Jingliang Zhang, Yong Zhao, Wenting Li et al.
1 citations
Computer Animation and Virtual Worlds
3D Shape Modeling and Analysis
1.33
article

A Robust 3D Mesh Segmentation Algorithm With Anisotropic Sparse Embedding

Xin Si, Jingliang Zhang, Yong Zhao, Wenting Li, Mengyao Zhang
article en
1 citations

Abstract

ABSTRACT 3D mesh segmentation, as a very challenging problem in computer graphics, has attracted considerable interest. The most popular methods in recent years are data‐driven methods. However, such methods require a large amount of accurately labeled data, which is difficult to obtain. In this article, we propose a novel mesh segmentation algorithm based on anisotropic sparse embedding. We first over‐segment the input mesh and get a collection of patches. Then these patches are embedded into a latent space via an anisotropic ‐regularized optimization problem. In the new space, the patches that belong to the same part of the mesh will be closer, while those belonging to different parts will be farther. Finally, we can easily generate the segmentation result by clustering. Various experimental results on the PSB and COSEG datasets show that our algorithm is able to get perception‐aware results and is superior to the state‐of‐the‐art algorithms. In addition, the proposed algorithm can robustly deal with meshes with different poses, different triangulations, noises, missing regions, or missing parts.

Computer Animation and Virtual WorldsVol. 36(3)
Ocean University of China (CN), Xiamen University of Technology (CN)
National Natural Science Foundation of China, Natural Science Foundation of Shandong Province, Natural Science Foundation of Qingdao
Openalex Percentile: Top 23%
3D Shape Modeling and Analysis
1.33
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A Robust 3D Mesh Segmentation Algorithm With Anisotropic Sparse Embedding — Xin Si, Jingliang Zhang, et al. · Computer Animation and Virtual Worlds (2025) | TGRS Research Map | TGRS