Enhancing shadow maps via screen-space visibility

Real-time rendering often suffers from some kinds of artifacts, such as shadow related issues like Shadow Acne and Peter Panning in Shadow Maps, and limitations in Screen Space Shadows due to data constraints. We analyze these artifacts and introduce a hybrid shadow rendering technique that combines the strengths of Shadow Maps and Screen Space Shadows. By leveraging Shadow Maps for global coverage and Screen Space Shadows for local detail refinement, our method dynamically applies Screen Space Shadows to regions prone to Shadow Acne and Peter Panning, guided by a classification of "safe zone" and "dangerous zone" derived from analyzing traditional Shadow Maps. The results show that our method effectively mitigates common artifacts and provides an efficient solution for generating high-quality shadows, making it particularly suitable for resource-constrained environments.

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Publication Details

Published
2025-05-27
DOI
https://doi.org/10.1117/12.3065927
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
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article

Enhancing shadow maps via screen-space visibility

Jinming Zhu, Zhiming Xu, Wenxue Sun, Hongjin Zhu et al.
Augmented Reality Applications
article

Enhancing shadow maps via screen-space visibility

Jinming Zhu, Zhiming Xu, Wenxue Sun, Hongjin Zhu, Honghui Fan, Lifong Zou, Shengfeng Gu
article en

Abstract

Real-time rendering often suffers from some kinds of artifacts, such as shadow related issues like Shadow Acne and Peter Panning in Shadow Maps, and limitations in Screen Space Shadows due to data constraints. We analyze these artifacts and introduce a hybrid shadow rendering technique that combines the strengths of Shadow Maps and Screen Space Shadows. By leveraging Shadow Maps for global coverage and Screen Space Shadows for local detail refinement, our method dynamically applies Screen Space Shadows to regions prone to Shadow Acne and Peter Panning, guided by a classification of "safe zone" and "dangerous zone" derived from analyzing traditional Shadow Maps. The results show that our method effectively mitigates common artifacts and provides an efficient solution for generating high-quality shadows, making it particularly suitable for resource-constrained environments.

Shalamar Hospital (PK), Huzhou Normal University (CN), Xi'an Technological University (CN), Jiangsu University of Technology (CN), Renmin University of China (CN)
Openalex Percentile: Top 90%
Augmented Reality Applications
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Enhancing shadow maps via screen-space visibility — Jinming Zhu, Zhiming Xu, et al. · (2025) | TGRS Research Map | TGRS