Interactive Storytelling with Gaze-Responsive Subtitles

The paper describes an eye-tracking framework for offline analysis of and real-time interaction with gaze-responsive subtitled media. The eventual goal is to introduce and to evaluate gaze-responsive subtitles, which afford pausing of video when reading subtitles. Initial modes of interaction include: look-to-read and look-to-release. The former pauses video as long as gaze is detected over subtitles, the latter pauses video until gaze falls on subtitles. To avoid disrupted perception of media content, an additional ambient soundtrack matched to the general content of video is proposed. Note that this is potentially revolutionary as it would require an entirely novel approach to film direction. Just as Audio Description is now included in most modern films, ambient sound would also be needed to fill in brief temporal gaps when the user’s visual attention is directed toward subtitles. Concomitantly, the eye-tracking framework fosters quantitative analysis of attention to audiovisual content apart from qualitative evaluation on which most of subtitling standardization is based.

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Publication Details

Published
2025-05-27
DOI
https://doi.org/10.5753/imxw.2025.9779
Primary Topic
Gaze Tracking and Assistive Technology
Type
article
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article

Interactive Storytelling with Gaze-Responsive Subtitles

Patrícia Araújo Vieira, Pilar Orero, Ítalo Alves Pinto de Assis, Andrew T. Duchowski et al.
Gaze Tracking and Assistive Technology
article

Interactive Storytelling with Gaze-Responsive Subtitles

Patrícia Araújo Vieira, Pilar Orero, Ítalo Alves Pinto de Assis, Andrew T. Duchowski, Krzysztof Krejtz, Chris Hughes
article en

Abstract

The paper describes an eye-tracking framework for offline analysis of and real-time interaction with gaze-responsive subtitled media. The eventual goal is to introduce and to evaluate gaze-responsive subtitles, which afford pausing of video when reading subtitles. Initial modes of interaction include: look-to-read and look-to-release. The former pauses video as long as gaze is detected over subtitles, the latter pauses video until gaze falls on subtitles. To avoid disrupted perception of media content, an additional ambient soundtrack matched to the general content of video is proposed. Note that this is potentially revolutionary as it would require an entirely novel approach to film direction. Just as Audio Description is now included in most modern films, ambient sound would also be needed to fill in brief temporal gaps when the user’s visual attention is directed toward subtitles. Concomitantly, the eye-tracking framework fosters quantitative analysis of attention to audiovisual content apart from qualitative evaluation on which most of subtitling standardization is based.

Universitat Autònoma de Barcelona (ES), United Food and Commercial Workers (US), Uniwersytet SWPS (PL), University of Salford (GB), Clemson University (US)
Openalex Percentile: Top 89%
Gaze Tracking and Assistive Technology
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Interactive Storytelling with Gaze-Responsive Subtitles — Patrícia Araújo Vieira, Pilar Orero, et al. · (2025) | TGRS Research Map | TGRS