Memoryless-Strategy Equilibria of a <i>N</i>-Player War of Attrition Game with Complete Information

Abstract Consider a war of attrition game in continuous time with complete information, in which N ≥ 2 players compete for N − K prizes. I focus on the equilibria in which the strategies follow exponential distributions, which are memoryless. When K = 1, such an equilibrium can be explicitly characterized. The equilibrium certainly exists if N = 2. If N ≥ 3, it exists as long as the weakest player is not too weak compared to the average. If it exists, the equilibrium is unique under some conditions. When K ≥ 2, the game typically has nondegenerate equilibria in which K − 1 relatively weak players concede at the beginning. The model can be extended to the case in which the players have loser-dependent valuations. The model helps to solve a generalized exit game in a “nature oligopoly” and an all-pay auction with ascending bids.

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Publication Details

Journal
The B E Journal of Theoretical Economics
Published
2025-01-01
DOI
https://doi.org/10.1515/bejte-2024-0081
Primary Topic
Game Theory and Applications
Type
article
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article

Memoryless-Strategy Equilibria of a N-Player War of Attrition Game with Complete Information

Hao Wang
The B E Journal of Theoretical Economics
Game Theory and Applications
article

Memoryless-Strategy Equilibria of a N-Player War of Attrition Game with Complete Information

Hao Wang
article en

Abstract

Abstract Consider a war of attrition game in continuous time with complete information, in which N ≥ 2 players compete for N − K prizes. I focus on the equilibria in which the strategies follow exponential distributions, which are memoryless. When K = 1, such an equilibrium can be explicitly characterized. The equilibrium certainly exists if N = 2. If N ≥ 3, it exists as long as the weakest player is not too weak compared to the average. If it exists, the equilibrium is unique under some conditions. When K ≥ 2, the game typically has nondegenerate equilibria in which K − 1 relatively weak players concede at the beginning. The model can be extended to the case in which the players have loser-dependent valuations. The model helps to solve a generalized exit game in a “nature oligopoly” and an all-pay auction with ascending bids.

The B E Journal of Theoretical EconomicsVol. 25(1)
Peking University (CN)
Openalex Percentile: Top 87%
Game Theory and Applications
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