Short-term recall comparison of iconic auditory and visual feedback stimuli in a memory game

Multimedia user interfaces incorporate various feedback methods using different modalities. Cognitive processing of audiovisual information requires the ability to recall visual and auditory information, either separately, or in combination. Short-term memory capabilities vary individually and depend on factors such as signal presentation and the number and type of visual and auditory items. In an experiment involving 40 subjects, we aimed to compare short-term auditory and visual capabilities in a serious game application. Subjects played the ‘Pairs’ game at different resolutions, using either visual icons or audio samples, while the total time cost and number of flips were recorded. The results indicate that visual memory is not superior, and female subjects performed better than males at higher levels in the visual task. Additionally, human sound samples, speech and familiar auditory icons were found to be easier to recall than artificial measurement signals.

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Publication Details

Journal
Indonesian Journal of Electrical Engineering and Computer Science
Published
2025-05-26
DOI
https://doi.org/10.11591/ijeecs.v39.i1.pp310-321
Primary Topic
Color perception and design
Type
article
Field-Weighted Citation Impact
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article

Short-term recall comparison of iconic auditory and visual feedback stimuli in a memory game

Ádám Csapó, György Wersényi, József Tollár
Indonesian Journal of Electrical Engineering and Computer Science
Color perception and design
article

Short-term recall comparison of iconic auditory and visual feedback stimuli in a memory game

Ádám Csapó, György Wersényi, József Tollár
article en

Abstract

Multimedia user interfaces incorporate various feedback methods using different modalities. Cognitive processing of audiovisual information requires the ability to recall visual and auditory information, either separately, or in combination. Short-term memory capabilities vary individually and depend on factors such as signal presentation and the number and type of visual and auditory items. In an experiment involving 40 subjects, we aimed to compare short-term auditory and visual capabilities in a serious game application. Subjects played the ‘Pairs’ game at different resolutions, using either visual icons or audio samples, while the total time cost and number of flips were recorded. The results indicate that visual memory is not superior, and female subjects performed better than males at higher levels in the visual task. Additionally, human sound samples, speech and familiar auditory icons were found to be easier to recall than artificial measurement signals.

Indonesian Journal of Electrical Engineering and Computer ScienceVol. 39(1)
Openalex Percentile: Top 87%
Color perception and design
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