A Unifying System Theory Framework for Distributed Optimization and Games
This paper introduces a systematic methodological framework to design and analyze distributed algorithms for optimization and games over networks. Starting from a centralized method, we identify an aggregation function involving all the decision variables (e.g., a global cost gradient or constraint) and introduce a distributed consensus-oriented scheme to asymptotically approximate the unavailable information at each agent. Then, we delineate the proper methodology for intertwining the identified building blocks, i.e., the optimization-oriented method and the consensus-oriented one. The key intuition is to interpret the obtained interconnection as a singularly perturbed system. We rely on this interpretation to provide sufficient conditions for the building blocks to be successfully connected into a distributed scheme exhibiting the convergence guarantees of the centralized algorithm. Finally, we show the potential of our approach by developing a new distributed scheme for constraint-coupled problems with a linear convergence rate.
Authors
- Giuseppe Notarstefano (ORCID: https://orcid.org/0000-0002-0906-7848)
- Guido Carnevale (ORCID: https://orcid.org/0000-0002-1190-4174)
- Nicola Mimmo (ORCID: https://orcid.org/0000-0002-8926-3733)
Institutions
- University of Bologna (IT)
Publication Details
- Journal
- IEEE Transactions on Automatic Control
- Published
- 2025-05-26
- DOI
- https://doi.org/10.1109/tac.2025.3573800
- Citations
- 3
- Primary Topic
- Simulation Techniques and Applications
- Type
- article
- Field-Weighted Citation Impact
- 6.32