Avoiding virtual dystopia: A design theory for emancipatory participatory immersive platforms

• Platform providers can use immersive platform structures to oppress their users. • Leveraging agency, dialogue, inclusion, and rationality advances emancipation. • Integrating critical theory with participatory design uniquely dismantles oppression. • The resulting immersive platform design promotes diversity, equity, and inclusion. • Incentivizing stakeholders to materialize EPIPs will avoid a virtual dystopia. Immersive platforms, accessed via VR and AR interfaces, offer a profound digital experience but raise significant privacy and ethical concerns. Current systems collect extensive user data; this enables manipulative advertising and behavior control, fosters self-censorship, and diminishes authentic self-expression – especially among marginalized communities. The unchecked development of immersive platforms threatens to create oppressive environments due to power imbalances and a lack of regulation. This paper addresses the urgent need for emancipatory design guidelines to prevent such outcomes. By integrating critical theory with Participatory Design, we propose Emancipatory Participatory Immersive Platforms. These platforms involve users in their design and dismantle oppressive structures through four emancipatory tools (i.e., agency, dialogue, inclusion, and rationality), substantiated by eight actionable design principles. Our framework aims to empower users, promote inclusivity, and ensure rational engagement – and thereby foster immersive platforms that maintain functional benefits while enhancing freedom and equity.

Authors

Institutions

Publication Details

Journal
The Journal of Strategic Information Systems
Published
2025-05-26
DOI
https://doi.org/10.1016/j.jsis.2025.101910
Citations
5
Primary Topic
Innovative Human-Technology Interaction
Type
article
Field-Weighted Citation Impact
9.68

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Avoiding virtual dystopia: A design theory for emancipatory participatory immersive platforms

Jens Joachim Marga, Fabian Tingelhoff
5 citations
The Journal of Strategic Information Systems
Innovative Human-Technology Interaction
9.68
article

Avoiding virtual dystopia: A design theory for emancipatory participatory immersive platforms

Jens Joachim Marga, Fabian Tingelhoff
article en
5 citations

Abstract

• Platform providers can use immersive platform structures to oppress their users. • Leveraging agency, dialogue, inclusion, and rationality advances emancipation. • Integrating critical theory with participatory design uniquely dismantles oppression. • The resulting immersive platform design promotes diversity, equity, and inclusion. • Incentivizing stakeholders to materialize EPIPs will avoid a virtual dystopia. Immersive platforms, accessed via VR and AR interfaces, offer a profound digital experience but raise significant privacy and ethical concerns. Current systems collect extensive user data; this enables manipulative advertising and behavior control, fosters self-censorship, and diminishes authentic self-expression – especially among marginalized communities. The unchecked development of immersive platforms threatens to create oppressive environments due to power imbalances and a lack of regulation. This paper addresses the urgent need for emancipatory design guidelines to prevent such outcomes. By integrating critical theory with Participatory Design, we propose Emancipatory Participatory Immersive Platforms. These platforms involve users in their design and dismantle oppressive structures through four emancipatory tools (i.e., agency, dialogue, inclusion, and rationality), substantiated by eight actionable design principles. Our framework aims to empower users, promote inclusivity, and ensure rational engagement – and thereby foster immersive platforms that maintain functional benefits while enhancing freedom and equity.

The Journal of Strategic Information SystemsVol. 34(4)
Osnabrück University (DE), University of St.Gallen (CH), WHU – Otto Beisheim School of Management (DE)
Konrad-Adenauer-Stiftung
Reduced inequalities
Openalex Percentile: Top 2%
Innovative Human-Technology Interaction
9.68
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Avoiding virtual dystopia: A design theory for emancipatory participatory immersive platforms — Jens Joachim Marga, Fabian Tingelhoff · The Journal of Strategic Information Systems (2025) | TGRS Research Map | TGRS