Augmented reality laboratory: Improving students’ interest in social science learning

The Augmented Reality (AR)-based social studies laboratory is a vital tool for improving learning, especially in training and practical environments, to aid students. This study focuses on: (1) creating an AR-based social studies laboratory product; (2) evaluating the feasibility of the developed AR-based social studies laboratory product; and (3) assessing the influence of the AR-based social studies laboratory product on students' learning interest. The research adopts a Research and Development (R&D) methodology, using the Borg & Gall development model. A one-group pretest-posttest design is employed to gauge the effect of the AR-based social studies laboratory on learning interest. The product was tested with students and lecturers from the Social Studies Education program at three Islamic state universities in Indonesia. The results indicate that: (1) the AR-based social studies laboratory was developed through an 8-stage process using the Borg & Gall model; (2) the AR-based social studies laboratory is both feasible and effective for educational purposes; and (3) the AR-based social studies laboratory significantly boosts students' learning interest. Future researchers are encouraged to expand on this study by exploring additional materials or topics not covered here, such as developing virtual reality (VR) applications, to further improve the learning experience.

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Publication Details

Journal
Edelweiss Applied Science and Technology
Published
2025-05-20
DOI
https://doi.org/10.55214/25768484.v9i5.7371
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00

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article

Augmented reality laboratory: Improving students’ interest in social science learning

Idris Idris, Abdul Bashith, Saiful Amin, Lusty Firmantika et al.
1 links
Edelweiss Applied Science and Technology
Educational Games and Gamification
article

Augmented reality laboratory: Improving students’ interest in social science learning

Idris Idris, Abdul Bashith, Saiful Amin, Lusty Firmantika, Muchammad Akbar Kurniawan
article en

Abstract

The Augmented Reality (AR)-based social studies laboratory is a vital tool for improving learning, especially in training and practical environments, to aid students. This study focuses on: (1) creating an AR-based social studies laboratory product; (2) evaluating the feasibility of the developed AR-based social studies laboratory product; and (3) assessing the influence of the AR-based social studies laboratory product on students' learning interest. The research adopts a Research and Development (R&D) methodology, using the Borg & Gall development model. A one-group pretest-posttest design is employed to gauge the effect of the AR-based social studies laboratory on learning interest. The product was tested with students and lecturers from the Social Studies Education program at three Islamic state universities in Indonesia. The results indicate that: (1) the AR-based social studies laboratory was developed through an 8-stage process using the Borg & Gall model; (2) the AR-based social studies laboratory is both feasible and effective for educational purposes; and (3) the AR-based social studies laboratory significantly boosts students' learning interest. Future researchers are encouraged to expand on this study by exploring additional materials or topics not covered here, such as developing virtual reality (VR) applications, to further improve the learning experience.

Edelweiss Applied Science and TechnologyVol. 9(5)
Universitas Islam Negeri Maulana Malik Ibrahim (ID)
Universitas Islam Negeri Maulana Malik Ibrahim Malang
Openalex Percentile: Top 89%
Educational Games and Gamification
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Augmented reality laboratory: Improving students’ interest in social science learning — Idris Idris, Abdul Bashith, et al. · Edelweiss Applied Science and Technology (2025) | TGRS Research Map | TGRS