Optimizing the Ratio Concept Learning through Game Wordwall in 4th Grade Elementary School

This study aimed to evaluate the effectiveness of using Wordwall games to enhance fourth-grade elementary school students' understanding of ratio concepts. A one-group pretest-posttest design was implemented involving 19 participants. Data were gathered through pretest and posttest assessments administered before and after the instructional intervention utilizing Wordwall games. The results of the paired samples t-test revealed a statistically significant improvement in students' performance, with pretest scores (M = 42.63, SD = 11.349) substantially lower than posttest scores (M = 80.79, SD = 9.319), t(18) = -29.806, p < .001. Additionally, Pearson correlation analysis indicated a strong and significant positive relationship between pretest and posttest scores (r = 0.872, p < .001), suggesting consistency in learning gains. These findings demonstrate that integrating gamified learning tools such as Wordwall games can effectively support students’ comprehension of mathematical concepts, particularly ratios. The study underscores the pedagogical value of gamification in elementary mathematics education, offering both cognitive and motivational benefits that contribute to improved learning outcomes.

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Publication Details

Journal
MASALIQ
Published
2025-05-23
DOI
https://doi.org/10.58578/masaliq.v5i3.5861
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
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article

Optimizing the Ratio Concept Learning through Game Wordwall in 4th Grade Elementary School

Irhas Irhas, Heri Sopian Hadi, Muhammad Muhammad, Muhammad Lutfi et al.
MASALIQ
Educational Methods and Media Use
article

Optimizing the Ratio Concept Learning through Game Wordwall in 4th Grade Elementary School

Irhas Irhas, Heri Sopian Hadi, Muhammad Muhammad, Muhammad Lutfi, Irfan Hidayat
article en

Abstract

This study aimed to evaluate the effectiveness of using Wordwall games to enhance fourth-grade elementary school students' understanding of ratio concepts. A one-group pretest-posttest design was implemented involving 19 participants. Data were gathered through pretest and posttest assessments administered before and after the instructional intervention utilizing Wordwall games. The results of the paired samples t-test revealed a statistically significant improvement in students' performance, with pretest scores (M = 42.63, SD = 11.349) substantially lower than posttest scores (M = 80.79, SD = 9.319), t(18) = -29.806, p < .001. Additionally, Pearson correlation analysis indicated a strong and significant positive relationship between pretest and posttest scores (r = 0.872, p < .001), suggesting consistency in learning gains. These findings demonstrate that integrating gamified learning tools such as Wordwall games can effectively support students’ comprehension of mathematical concepts, particularly ratios. The study underscores the pedagogical value of gamification in elementary mathematics education, offering both cognitive and motivational benefits that contribute to improved learning outcomes.

MASALIQVol. 5(3)
University of Mataram (ID), Universitas Jember (ID), Universitas Saburai (ID)
Openalex Percentile: Top 84%
Educational Methods and Media Use
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