Towards a Better Evaluation of 3D CVML Algorithms: Immersive Debugging of a Localization Model

Abstract As advancements in robotics, autonomous driving, and spatial computing continue to unfold, a growing number of Computer Vision and Machine Learning (CVML) algorithms are incorporating three‐dimensional data into their frameworks. Debugging these 3D CVML models often requires going beyond traditional performance evaluation methods, necessitating a deeper understanding of an algorithm's behavior within its spatio‐temporal context. However, the lack of appropriate visualization tools presents a significant obstacle to effectively exploring 3D data and spatial features in relation to key performance indicators (KPIs). To address this challenge, we explore the application of Immersive Analytics (IA) methodologies to enhance the debugging process of 3D CVML models. Through in‐depth interviews with eight CVML engineers, we identify common tasks and challenges faced during the development of spatial algorithms, and establish a set of design principles for creating tools tailored to spatial model evaluation. Building on these insights, we propose a novel immersive analytics system for debugging an indoor localization algorithm. The system is built using web technologies and integrates WebXR to enable fluid transitions across the reality‐virtuality continuum. We conduct a qualitative study with six CVML engineers using our system on Apple Vision Pro, observing their analytical workflow as they debug an indoor localization sequence. We discuss the advantages of employing immersive analytics in the model evaluation workflow, emphasizing the role of seamlessly integrating 2D and 3D visualizations across varying levels of immersion to facilitate more effective model assessment. Finally, we reflect on the implementation trade‐offs and discuss the generalizability of our findings for future efforts in immersive 3D CVML model debugging.

Authors

Institutions

Publication Details

Journal
Computer Graphics Forum
Published
2025-05-23
DOI
https://doi.org/10.1111/cgf.70111
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Towards a Better Evaluation of 3D CVML Algorithms: Immersive Debugging of a Localization Model

Tica Lin, Kevin Miao, Ian W. Walker, Jun Yuan et al.
Computer Graphics Forum
3D Shape Modeling and Analysis
article

Towards a Better Evaluation of 3D CVML Algorithms: Immersive Debugging of a Localization Model

Tica Lin, Kevin Miao, Ian W. Walker, Jun Yuan, Marino Cavallo, Tigran Katolikyan
article en

Abstract

Abstract As advancements in robotics, autonomous driving, and spatial computing continue to unfold, a growing number of Computer Vision and Machine Learning (CVML) algorithms are incorporating three‐dimensional data into their frameworks. Debugging these 3D CVML models often requires going beyond traditional performance evaluation methods, necessitating a deeper understanding of an algorithm's behavior within its spatio‐temporal context. However, the lack of appropriate visualization tools presents a significant obstacle to effectively exploring 3D data and spatial features in relation to key performance indicators (KPIs). To address this challenge, we explore the application of Immersive Analytics (IA) methodologies to enhance the debugging process of 3D CVML models. Through in‐depth interviews with eight CVML engineers, we identify common tasks and challenges faced during the development of spatial algorithms, and establish a set of design principles for creating tools tailored to spatial model evaluation. Building on these insights, we propose a novel immersive analytics system for debugging an indoor localization algorithm. The system is built using web technologies and integrates WebXR to enable fluid transitions across the reality‐virtuality continuum. We conduct a qualitative study with six CVML engineers using our system on Apple Vision Pro, observing their analytical workflow as they debug an indoor localization sequence. We discuss the advantages of employing immersive analytics in the model evaluation workflow, emphasizing the role of seamlessly integrating 2D and 3D visualizations across varying levels of immersion to facilitate more effective model assessment. Finally, we reflect on the implementation trade‐offs and discuss the generalizability of our findings for future efforts in immersive 3D CVML model debugging.

Computer Graphics ForumVol. 44(3)
Harvard University Press (US), Apple (United States) (US)
Openalex Percentile: Top 88%
3D Shape Modeling and Analysis
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.