Construction and implementation of virtual learning scenarios for terrain and landform based on HTC Vive

Traditional geography teaching faces challenges like complex content, limited field observation, and safety risks during outdoor activities. This study developed a VR-based terrain and landform learning system using HTC Vive and Unity 3D, enhancing teaching quality, deepening students' geographic understanding, and showing great potential for broader educational applications.

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Publication Details

Journal
Region - Educational Research and Reviews
Published
2025-02-12
DOI
https://doi.org/10.32629/rerr.v7i1.3327
Primary Topic
Mobile and Web Applications
Type
article
Field-Weighted Citation Impact
0.00
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article

Construction and implementation of virtual learning scenarios for terrain and landform based on HTC Vive

Maoxuan Xu, Hong Hu
Region - Educational Research and Reviews
Mobile and Web Applications
article

Construction and implementation of virtual learning scenarios for terrain and landform based on HTC Vive

Maoxuan Xu, Hong Hu
article en

Abstract

Traditional geography teaching faces challenges like complex content, limited field observation, and safety risks during outdoor activities. This study developed a VR-based terrain and landform learning system using HTC Vive and Unity 3D, enhancing teaching quality, deepening students' geographic understanding, and showing great potential for broader educational applications.

Region - Educational Research and ReviewsVol. 7(1)
Zhejiang Normal University (CN)
Openalex Percentile: Top 84%
Mobile and Web Applications
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Construction and implementation of virtual learning scenarios for terrain and landform based on HTC Vive — Maoxuan Xu, Hong Hu · Region - Educational Research and Reviews (2025) | TGRS Research Map | TGRS