Pengembangan Media Pembelajaran Augmented Reality Materi Kerajaan Hindu Budha Untuk Meningkatkan Berpikir Kritis Siswa Kelas IV SD

This study aims to provide changes to the Instagram Augmented Reality filter teaching media on Hindu Buddhist Kingdom material and determine student responses with a focus on improving the critical reasoning of class IV students at SD Muhammadiyah 1 Surakarta. This research uses the Research and Development (R&D) method with the ADDIE model. This media feasibility test is based on media experts and material experts through media and material expert validation sheets. Student responses with questionnaires and pre-test and post-test work to determine changes in students' critical reasoning. The results of the research stated that the Hindu Buddhist Kingdom learning media based on Instagram AR filters obtained a percentage score of 86.25% by media experts, 84.61% by material experts, and 98.84% by practitioners as material experts. Based on the Likert scale, the percentage scores are both included in the "very suitable" category for use in learning. The results of student responses to this media obtained a percentage score of 88.91% in the "valid" category. The results of the pre-test and post-test scores were obtained using the normality test and the Mann-Whitney U test, with the results showing a significant difference in students' critical thinking before and after using learning media.

Authors

Institutions

Publication Details

Journal
Briliant Jurnal Riset dan Konseptual
Published
2025-05-23
DOI
https://doi.org/10.28926/briliant.v10i2.1889
Primary Topic
STEM Education
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Pengembangan Media Pembelajaran Augmented Reality Materi Kerajaan Hindu Budha Untuk Meningkatkan Berpikir Kritis Siswa Kelas IV SD

Almuntaqo Zainuddin, Annisa Nur Afifah
Briliant Jurnal Riset dan Konseptual
STEM Education
article

Pengembangan Media Pembelajaran Augmented Reality Materi Kerajaan Hindu Budha Untuk Meningkatkan Berpikir Kritis Siswa Kelas IV SD

Almuntaqo Zainuddin, Annisa Nur Afifah
article en

Abstract

This study aims to provide changes to the Instagram Augmented Reality filter teaching media on Hindu Buddhist Kingdom material and determine student responses with a focus on improving the critical reasoning of class IV students at SD Muhammadiyah 1 Surakarta. This research uses the Research and Development (R&D) method with the ADDIE model. This media feasibility test is based on media experts and material experts through media and material expert validation sheets. Student responses with questionnaires and pre-test and post-test work to determine changes in students' critical reasoning. The results of the research stated that the Hindu Buddhist Kingdom learning media based on Instagram AR filters obtained a percentage score of 86.25% by media experts, 84.61% by material experts, and 98.84% by practitioners as material experts. Based on the Likert scale, the percentage scores are both included in the "very suitable" category for use in learning. The results of student responses to this media obtained a percentage score of 88.91% in the "valid" category. The results of the pre-test and post-test scores were obtained using the normality test and the Mann-Whitney U test, with the results showing a significant difference in students' critical thinking before and after using learning media.

Briliant Jurnal Riset dan KonseptualVol. 10(2)
Muhammadiyah University of Surakarta (ID)
Openalex Percentile: Top 88%
STEM Education
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.