Iterative Shaping of Multi-Particle Aggregates Based on Action Trees and VLM

In this paper, we address the problem of manipulating multi- particle aggregates using a bimanual robotic system. Our approach enables the autonomous transport of dispersed particles through a series of shaping and pushing actions using robotically controlled tools. Achieving this advanced manipulation capability presents two key challenges: high-level task planning and trajectory execution. For task planning, we leverage Vision Language Models (VLMs) to enable primitive actions such as tool affordance grasping and non-prehensile particle pushing. For trajectory execution, we represent the evolving particle aggregate's contour using truncated Fourier series, providing efficient parametrization of its closed shape. We adaptively compute trajectory waypoints based on group cohesion and the geometric centroid of the aggregate, accounting for its spatial distribution and collective motion. Through real-world experiments, we demonstrate the effectiveness of our methodology in actively shaping and manipulating multi- particle aggregates while maintaining high system cohesion.

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Publication Details

Journal
IEEE Robotics and Automation Letters
Published
2025-05-22
DOI
https://doi.org/10.1109/lra.2025.3572426
Citations
1
Primary Topic
Digital Imaging for Blood Diseases
Type
article
Field-Weighted Citation Impact
1.28

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article

Iterative Shaping of Multi-Particle Aggregates Based on Action Trees and VLM

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IEEE Robotics and Automation Letters
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article

Iterative Shaping of Multi-Particle Aggregates Based on Action Trees and VLM

Chenguang Yang, David Navarro-Alarcón, Hoi-Yin Lee, Peng Zhou, Anqing Duan
article en
1 citations

Abstract

In this paper, we address the problem of manipulating multi- particle aggregates using a bimanual robotic system. Our approach enables the autonomous transport of dispersed particles through a series of shaping and pushing actions using robotically controlled tools. Achieving this advanced manipulation capability presents two key challenges: high-level task planning and trajectory execution. For task planning, we leverage Vision Language Models (VLMs) to enable primitive actions such as tool affordance grasping and non-prehensile particle pushing. For trajectory execution, we represent the evolving particle aggregate's contour using truncated Fourier series, providing efficient parametrization of its closed shape. We adaptively compute trajectory waypoints based on group cohesion and the geometric centroid of the aggregate, accounting for its spatial distribution and collective motion. Through real-world experiments, we demonstrate the effectiveness of our methodology in actively shaping and manipulating multi- particle aggregates while maintaining high system cohesion.

IEEE Robotics and Automation LettersVol. 10(7)
Hong Kong Polytechnic University (HK), University of Liverpool (GB), Mohamed bin Zayed University of Artificial Intelligence (AE)
National Natural Science Foundation of China
Openalex Percentile: Top 20%
Digital Imaging for Blood Diseases
1.28
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