THE USE OF VIRTUAL REALITY IN MANAGEMENT AND BUSINESS ACADEMIC EDUCATION PROCESS – OPPORTUNITIES AND LIMITATIONS

Purpose: The rapid growth of technology can be responsible for new approaches to teaching. The development of Virtual Reality facilities and technology can significantly reshape the academic education process. This paper aims to identify the opportunities and limitations to discuss the potential benefits and challenges of Virtual Reality (VR) for management and business academic education processes. Methodology/approach: The method used was an in-depth literature study based on an electronic basis, e.g., SCOPUS, for theory background. In the empirical part, qualitative research using a case study with observation support was conducted. The study is exploratory in nature due to the uniqueness of the activities studied in VR provided by the Business Process Simulation Center situated at the Wroclaw University of Economics Campus. In the article, two research questions were asked: (RQ1) What are the opportunities of using virtual reality in the management and business academic education process? (RQ2) What are the limitations and barriers to using virtual reality in the management and business academic education process? Findings: The research allows the author to identify that by using VR and making various decisions, the students can observe their impact on the simulated environment. Users can repeatedly attempt and refine their skills, allowing for continuous development and learning in a safe, simulated environment. This approach addresses one of the main challenges of modern education, especially higher education, and the gap between theory and practice. It is one of the reasons for the often difficult transition that graduates face when encountering the challenges of their early careers. Originality/value: The main value and contribution is identifying the list of VR advantages and disadvantages as a potential challenge for management and business education institutions.

Authors

Institutions

Publication Details

Journal
Scientific Papers of Silesian University of Technology Organization and Management Series
Published
2025-01-01
DOI
https://doi.org/10.29119/1641-3466.2025.220.11
Primary Topic
Innovative Educational Technologies
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

THE USE OF VIRTUAL REALITY IN MANAGEMENT AND BUSINESS ACADEMIC EDUCATION PROCESS – OPPORTUNITIES AND LIMITATIONS

Anetta Pukas
Scientific Papers of Silesian University of Technology Organization and Management Series
Innovative Educational Technologies
article

THE USE OF VIRTUAL REALITY IN MANAGEMENT AND BUSINESS ACADEMIC EDUCATION PROCESS – OPPORTUNITIES AND LIMITATIONS

Anetta Pukas
article en

Abstract

Purpose: The rapid growth of technology can be responsible for new approaches to teaching. The development of Virtual Reality facilities and technology can significantly reshape the academic education process. This paper aims to identify the opportunities and limitations to discuss the potential benefits and challenges of Virtual Reality (VR) for management and business academic education processes. Methodology/approach: The method used was an in-depth literature study based on an electronic basis, e.g., SCOPUS, for theory background. In the empirical part, qualitative research using a case study with observation support was conducted. The study is exploratory in nature due to the uniqueness of the activities studied in VR provided by the Business Process Simulation Center situated at the Wroclaw University of Economics Campus. In the article, two research questions were asked: (RQ1) What are the opportunities of using virtual reality in the management and business academic education process? (RQ2) What are the limitations and barriers to using virtual reality in the management and business academic education process? Findings: The research allows the author to identify that by using VR and making various decisions, the students can observe their impact on the simulated environment. Users can repeatedly attempt and refine their skills, allowing for continuous development and learning in a safe, simulated environment. This approach addresses one of the main challenges of modern education, especially higher education, and the gap between theory and practice. It is one of the reasons for the often difficult transition that graduates face when encountering the challenges of their early careers. Originality/value: The main value and contribution is identifying the list of VR advantages and disadvantages as a potential challenge for management and business education institutions.

Scientific Papers of Silesian University of Technology Organization and Management SeriesVol. 2025(220)
Wroclaw University of Economics and Business (PL)
Openalex Percentile: Top 84%
Innovative Educational Technologies
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.