<i>We’re Not Really Strangers</i> : A Card Game for Building Trust and Classroom Community
Building a sense of community creates significant benefits for community members including increased engagement, satisfaction, and feelings of efficacy. Recently, organizational scholars have pointed to ways that communities may swiftly develop a sense of community to reap the benefits more quickly. This is particularly important in situations where time is limited, such as within the constraints of an academic semester or a temporary team in an organization. This experiential exercise draws on this notion of developing a swift sense of community through a card game: We’re Not Really Strangers . The card game is played in small groups and requires that members respond to question prompts on the cards in ways that push the boundaries of vulnerability, trust, and self-disclosure. Across various settings, this exercise has been used to successfully develop a swift sense of community, thereby encouraging broader and deeper participation within the community.
Authors
- Kimberly Rocheville
- Jill Buccheri
Institutions
- Creighton University (US)
Publication Details
- Journal
- Management Teaching Review
- Published
- 2025-05-22
- DOI
- https://doi.org/10.1177/23792981251336177
- Primary Topic
- Community Health and Development
- Type
- article
- Field-Weighted Citation Impact
- 0.00