Balancing gaming experience in procedurally generated levels

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Publication Details

Journal
Connectivity
Published
2025-01-01
DOI
https://doi.org/10.31673/2412-9070.2025.026690
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Balancing gaming experience in procedurally generated levels

Connectivity
Educational Games and Gamification
article

Balancing gaming experience in procedurally generated levels

article en

Abstract

No abstract available for this paper.
ConnectivityVol. 174(2)
Human Growth Foundation (US)
Openalex Percentile: Top 89%
Educational Games and Gamification
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Balancing gaming experience in procedurally generated levels · Connectivity (2025) | TGRS Research Map | TGRS