Exploring the Effect of Gamified Teaching on Enhancing Engagement in International Chinese Language Classrooms

本研究聚焦游戏化教学对国际中文课堂参与度的影响。首先阐述研究背景、意义、目的与方法,梳理游戏教学法内涵及理论依据,涵盖教育学与对外汉语教学层面。接着剖析其在国际中文课堂的分类与可行方式。通过江西理工大学案例,展示教学设计、实施过程、课堂观察与反馈,总结成效、问题及改进建议。研究表明游戏化教学有积极效果,但存在局限。未来需扩大样本、拓展研究范围、跟踪长期语言能力提升、结合新技术创新,以完善该教学模式在国际中文教学中的应用。This study focuses on the impact of gamified teaching on student engagement in international Chinese language classrooms. It begins by elaborating on the research background, significance, objectives, and methods, while also combining the connotations and theoretical underpinnings of game-based teaching from both educational and teaching Chinese as a foreign language (TCFL) perspectives. Next, it analyzes the classification and feasible approaches of gamified teaching in international Chinese classrooms. Through a case study of Jiangxi University of Science and Technology, the paper demonstrates instructional design, implementation processes, classroom observations, and feedback, summarizing the outcomes, challenges, and improvement suggestions. The research indicates that gamified teaching yields positive effects but has limitations. Future studies should expand sample sizes, broaden research scopes, track long-term language proficiency improvements, and integrate new technologies to innovate and refine the application of this teaching model in international Chinese education.

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Publication Details

Journal
Advances in Education
Published
2025-01-01
DOI
https://doi.org/10.12677/ae.2025.155833
Primary Topic
Educational Innovations and Challenges
Type
article
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article

Exploring the Effect of Gamified Teaching on Enhancing Engagement in International Chinese Language Classrooms

艺 朱
Advances in Education
Educational Innovations and Challenges
article

Exploring the Effect of Gamified Teaching on Enhancing Engagement in International Chinese Language Classrooms

艺 朱
article en

Abstract

本研究聚焦游戏化教学对国际中文课堂参与度的影响。首先阐述研究背景、意义、目的与方法,梳理游戏教学法内涵及理论依据,涵盖教育学与对外汉语教学层面。接着剖析其在国际中文课堂的分类与可行方式。通过江西理工大学案例,展示教学设计、实施过程、课堂观察与反馈,总结成效、问题及改进建议。研究表明游戏化教学有积极效果,但存在局限。未来需扩大样本、拓展研究范围、跟踪长期语言能力提升、结合新技术创新,以完善该教学模式在国际中文教学中的应用。This study focuses on the impact of gamified teaching on student engagement in international Chinese language classrooms. It begins by elaborating on the research background, significance, objectives, and methods, while also combining the connotations and theoretical underpinnings of game-based teaching from both educational and teaching Chinese as a foreign language (TCFL) perspectives. Next, it analyzes the classification and feasible approaches of gamified teaching in international Chinese classrooms. Through a case study of Jiangxi University of Science and Technology, the paper demonstrates instructional design, implementation processes, classroom observations, and feedback, summarizing the outcomes, challenges, and improvement suggestions. The research indicates that gamified teaching yields positive effects but has limitations. Future studies should expand sample sizes, broaden research scopes, track long-term language proficiency improvements, and integrate new technologies to innovate and refine the application of this teaching model in international Chinese education.

Advances in EducationVol. 15(05)
Quality Education
Openalex Percentile: Top 84%
Educational Innovations and Challenges
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