Key Frame Detection in Badminton Swings and Its Application to Physical Education

The use of video analysis in sports training has revolutionized the way coaches and players evaluate performance and develop strategies. This paper presents a machine learning based approach for key frame detection in badminton swings aimed at improving the learning experience for beginners through visualization and real-time feedback. Our proposed method uses the MediaPipe framework to extract 3D coordinates of skeleton joints, which serve as input features for a machine learning based model that accurately predicts key frame positions in badminton swing videos. This model is integrated into a mobile app developed for Android tablets, allowing learners to record their swings and compare them with those of professional players, thereby enhancing badminton learning. Comparative studies show that models with graph convolutional networks, a prominent approach commonly used in skeleton-based human action recognition, outperform other existing methods in terms of accuracy and reliability. Experimental studies demonstrate the app’s positive impact on performance, motivation, and self-perception. One main contribution of this research is the development of a robust key frame detection model. Another main contribution is that we implement this key frame detection model in a tablet and verify it through extensive experiments.

Authors

Institutions

Publication Details

Journal
IEEE Access
Published
2025-01-01
DOI
https://doi.org/10.1109/access.2025.3572105
Citations
3
Primary Topic
Video Analysis and Summarization
Type
article
Field-Weighted Citation Impact
3.83

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Key Frame Detection in Badminton Swings and Its Application to Physical Education

Jen-Hao Hsu, C. Y. Lee, Duan‐Shin Lee, Jinn Chang
3 citations
IEEE Access
Video Analysis and Summarization
3.83
article

Key Frame Detection in Badminton Swings and Its Application to Physical Education

Jen-Hao Hsu, C. Y. Lee, Duan‐Shin Lee, Jinn Chang
article en
3 citations

Abstract

The use of video analysis in sports training has revolutionized the way coaches and players evaluate performance and develop strategies. This paper presents a machine learning based approach for key frame detection in badminton swings aimed at improving the learning experience for beginners through visualization and real-time feedback. Our proposed method uses the MediaPipe framework to extract 3D coordinates of skeleton joints, which serve as input features for a machine learning based model that accurately predicts key frame positions in badminton swing videos. This model is integrated into a mobile app developed for Android tablets, allowing learners to record their swings and compare them with those of professional players, thereby enhancing badminton learning. Comparative studies show that models with graph convolutional networks, a prominent approach commonly used in skeleton-based human action recognition, outperform other existing methods in terms of accuracy and reliability. Experimental studies demonstrate the app’s positive impact on performance, motivation, and self-perception. One main contribution of this research is the development of a robust key frame detection model. Another main contribution is that we implement this key frame detection model in a tablet and verify it through extensive experiments.

IEEE AccessVol. 13
National Tsing Hua University (TW)
National Tsing Hua University
Quality Education
Openalex Percentile: Top 7%
Video Analysis and Summarization
3.83
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.