MatHusaya: Effect of Physical Gamification Strategy on Grade 3 Learners’ Academic Performance in Mathematics Fraction Sense

This study aimed to determine the effectiveness of the MATHUSAYA: Physical Gamification Strategy in enhancing the academic performance in mathematical fraction sense among Grade 3 learners. “MATHUSAYA,” derived from “Mathematics Masaya,” means “happiness in Mathematics." The research employed a quasi-experimental method as the research method to effectively balance practical considerations with the need for rigor in educational settings. The researchers also used this design in order for them to include more conclusive results by means of having two different groups. With 58 learners, the implementation of this strategy covered a period of four weeks. The Grade 3 Sampaguita class was exposed to the MATHUSAYA: Physical Gamification Strategy, while the Grade 3 Zinnia class continued with the traditional instructional method. To assess the performance of the students who participated in the study, the researchers utilized a pre-test and post-test designed specifically for this study, along with weekly assessments validated by a master teacher. A paired T-test analysis was conducted to compare the significant differences between the pre-test and post-test scores of the control and experimental groups. The findings indicated that the academic performance in the mathematics fraction sense of the experimental group who experienced the strategy, improved significantly from "Fair" to "Excellent”. The results of the pre-test and post-test analyses revealed that the MATHUSAYA: Physical Gamification Strategy is an effective method for enhancing the academic performance of Grade 3 learners in the mathematical fraction sense compared to traditional methods.

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Publication Details

Journal
Southeast Asian Journal of Agriculture and Allied Sciences
Published
2024-12-05
DOI
https://doi.org/10.63943/sajaas.vol3iss1art22pp30-38
Primary Topic
Sports and Physical Education Research
Type
article
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article

MatHusaya: Effect of Physical Gamification Strategy on Grade 3 Learners’ Academic Performance in Mathematics Fraction Sense

Yosef Eric C. Hipolito, Sheryl Bustamante, Abigail Simbulan
Southeast Asian Journal of Agriculture and Allied Sciences
Sports and Physical Education Research
article

MatHusaya: Effect of Physical Gamification Strategy on Grade 3 Learners’ Academic Performance in Mathematics Fraction Sense

Yosef Eric C. Hipolito, Sheryl Bustamante, Abigail Simbulan
article en

Abstract

This study aimed to determine the effectiveness of the MATHUSAYA: Physical Gamification Strategy in enhancing the academic performance in mathematical fraction sense among Grade 3 learners. “MATHUSAYA,” derived from “Mathematics Masaya,” means “happiness in Mathematics." The research employed a quasi-experimental method as the research method to effectively balance practical considerations with the need for rigor in educational settings. The researchers also used this design in order for them to include more conclusive results by means of having two different groups. With 58 learners, the implementation of this strategy covered a period of four weeks. The Grade 3 Sampaguita class was exposed to the MATHUSAYA: Physical Gamification Strategy, while the Grade 3 Zinnia class continued with the traditional instructional method. To assess the performance of the students who participated in the study, the researchers utilized a pre-test and post-test designed specifically for this study, along with weekly assessments validated by a master teacher. A paired T-test analysis was conducted to compare the significant differences between the pre-test and post-test scores of the control and experimental groups. The findings indicated that the academic performance in the mathematics fraction sense of the experimental group who experienced the strategy, improved significantly from "Fair" to "Excellent”. The results of the pre-test and post-test analyses revealed that the MATHUSAYA: Physical Gamification Strategy is an effective method for enhancing the academic performance of Grade 3 learners in the mathematical fraction sense compared to traditional methods.

Southeast Asian Journal of Agriculture and Allied SciencesVol. 3(1)
Bulacan Agricultural State College (PH)
Openalex Percentile: Top 44%
Sports and Physical Education Research
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MatHusaya: Effect of Physical Gamification Strategy on Grade 3 Learners’ Academic Performance in Mathematics Fraction Sense — Yosef Eric C. Hipolito, Sheryl Bustamante, et al. · Southeast Asian Journal of Agriculture and Allied Sciences (2024) | TGRS Research Map | TGRS