Developing augmented reality-based flashcards for early readers of elementary school

Reading is a foundational skill that students must master from the early stages of primary education. However, observations at SDN (Public Primary School) 22 Sulur Medan revealed that many first-grade students struggle with reading fluency and often confuse alphabet letters. To address this issue, this study aimed to develop Augmented Reality (AR)-based flashcards as an innovative learning tool to support beginner reading instruction. The research objectives include assessing the reading abilities of first-grade students at SDN 22 Sulur Medan, designing the AR-based flashcard media, and evaluating its feasibility. This study employed the ADDIE development model within the framework of research and development methodology. Data collection techniques included observations, expert validations (content, pedagogy, and media), as well as feedback from student and teacher questionnaires. The findings demonstrated high feasibility ratings for the AR-based flashcards: 88% for content validation, 83% for pedagogical validation, 91% for media validation, 95% for student responses, and 95% for teacher responses, resulting in an overall score of 90% in the "Very Feasible" category. These results indicate that the AR-based flashcards are an effective tool for enhancing reading skills in first-grade students and offer a promising alternative for early literacy education.

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Publication Details

Journal
JURNAL JPSD (Jurnal Pendidikan Sekolah Dasar)
Published
2024-12-23
DOI
https://doi.org/10.26555/jpsd.v11i2.a30427
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00

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article

Developing augmented reality-based flashcards for early readers of elementary school

Ahmad Budairi, M. Tolkhah Adityas, Amaliyah Ulfah, Aldina Aldina
JURNAL JPSD (Jurnal Pendidikan Sekolah Dasar)
Augmented Reality Applications
article

Developing augmented reality-based flashcards for early readers of elementary school

Ahmad Budairi, M. Tolkhah Adityas, Amaliyah Ulfah, Aldina Aldina
article en

Abstract

Reading is a foundational skill that students must master from the early stages of primary education. However, observations at SDN (Public Primary School) 22 Sulur Medan revealed that many first-grade students struggle with reading fluency and often confuse alphabet letters. To address this issue, this study aimed to develop Augmented Reality (AR)-based flashcards as an innovative learning tool to support beginner reading instruction. The research objectives include assessing the reading abilities of first-grade students at SDN 22 Sulur Medan, designing the AR-based flashcard media, and evaluating its feasibility. This study employed the ADDIE development model within the framework of research and development methodology. Data collection techniques included observations, expert validations (content, pedagogy, and media), as well as feedback from student and teacher questionnaires. The findings demonstrated high feasibility ratings for the AR-based flashcards: 88% for content validation, 83% for pedagogical validation, 91% for media validation, 95% for student responses, and 95% for teacher responses, resulting in an overall score of 90% in the "Very Feasible" category. These results indicate that the AR-based flashcards are an effective tool for enhancing reading skills in first-grade students and offer a promising alternative for early literacy education.

JURNAL JPSD (Jurnal Pendidikan Sekolah Dasar)Vol. 11(2)
Universitas Ahmad Dahlan (ID)
Universitas Ahmad Dahlan
Openalex Percentile: Top 70%
Augmented Reality Applications
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