Comparing Perceptual Visual Quality of Hybrid Neural and Ray Tracing in Foveated Rendering

Enabling Foveated Rendering for VR devices displays is fundamental when dealing with real-time ray tracing. Combining traditional methods with Neural based strategies, such as NeRFs and 3D Gaussian Splatting, may impact on leveraging performance even more. In this work we enhance and validate how well our traditional Instant-NeRF reconstructs common ray-traced effects through user metrics and quality metrics. We also show that 3D Gaussian Splatting used in the periphery vision area presents better results than the perceptual quality achieved through NeRFs. We present a deep human perception experiment through different global illumination light effects.

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Publication Details

Journal
Journal on Interactive Systems
Published
2025-05-15
DOI
https://doi.org/10.5753/jis.2025.5593
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
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article

Comparing Perceptual Visual Quality of Hybrid Neural and Ray Tracing in Foveated Rendering

Horácio Henriques, Alan de Oliveira, Daniela Trevisan, Esteban Clua et al.
Journal on Interactive Systems
Computer Graphics and Visualization Techniques
article

Comparing Perceptual Visual Quality of Hybrid Neural and Ray Tracing in Foveated Rendering

Horácio Henriques, Alan de Oliveira, Daniela Trevisan, Esteban Clua, Eder Oliveira
article en

Abstract

Enabling Foveated Rendering for VR devices displays is fundamental when dealing with real-time ray tracing. Combining traditional methods with Neural based strategies, such as NeRFs and 3D Gaussian Splatting, may impact on leveraging performance even more. In this work we enhance and validate how well our traditional Instant-NeRF reconstructs common ray-traced effects through user metrics and quality metrics. We also show that 3D Gaussian Splatting used in the periphery vision area presents better results than the perceptual quality achieved through NeRFs. We present a deep human perception experiment through different global illumination light effects.

Journal on Interactive SystemsVol. 16(1)
Universidade Federal Fluminense (BR), Instituto Federal de Educação, Ciência e Tecnologia de Rondônia (BR)
Openalex Percentile: Top 81%
Computer Graphics and Visualization Techniques
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Comparing Perceptual Visual Quality of Hybrid Neural and Ray Tracing in Foveated Rendering — Horácio Henriques, Alan de Oliveira, et al. · Journal on Interactive Systems (2025) | TGRS Research Map | TGRS