The group dynamics context of gamification

The functioning and methodology of the gamified medium draws on the findings of psychology and uses the tools of game design.Interaction with gamification features has positive effects on social, emotional and cognitive engagement, enhances loyalty, and can adopt engagement-based features such as those aimed at increasing social participation to achieve goals.Gamification offers ways to address social challenges.Its repertoire includes methods to address social challenges in an appropriate way.We can find gamification concepts to reduce poverty and social exclusion, to save energy, to stimulate local tourism, to promote public transport, or to address nature and environmental problems.We have also undertaken to describe examples and logical links to address societal challenges and to describe the specific gamification tools used to address them.

Authors

Publication Details

Journal
Eruditio-Educatio
Published
2025-01-01
DOI
https://doi.org/10.36007/eruedu.2025.1.067-075
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The group dynamics context of gamification

Mária Jaskóné Gácsi
Eruditio-Educatio
Educational Games and Gamification
article

The group dynamics context of gamification

Mária Jaskóné Gácsi
article en

Abstract

The functioning and methodology of the gamified medium draws on the findings of psychology and uses the tools of game design.Interaction with gamification features has positive effects on social, emotional and cognitive engagement, enhances loyalty, and can adopt engagement-based features such as those aimed at increasing social participation to achieve goals.Gamification offers ways to address social challenges.Its repertoire includes methods to address social challenges in an appropriate way.We can find gamification concepts to reduce poverty and social exclusion, to save energy, to stimulate local tourism, to promote public transport, or to address nature and environmental problems.We have also undertaken to describe examples and logical links to address societal challenges and to describe the specific gamification tools used to address them.

Eruditio-EducatioVol. 20(1)
Climate action
Openalex Percentile: Top 89%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.