Literatura i technologia. Gry z tekstem / gry o tekst
The article characterizes literary practices emerging in recent decades, under the influence of new technologies. Within contemporary adaptation practices, we are dealing with peculiar “text games” that aim to test the stylistic and genre strength of known literary works: leading to the creation of their new technological formats and designing new genre varieties (gamebooks, literary works, or works written by artificial intelligence). In addition to creating a new aesthetic and formal landscape, they provoke reflection on contemporary literary practices and research strategies that can be used to describe them.
Authors
- Jacek Wachowski (ORCID: https://orcid.org/0000-0002-4859-3963)
Institutions
- Adam Mickiewicz University in Poznań (PL)
Publication Details
- Journal
- Przestrzenie Teorii
- Published
- 2024-12-30
- DOI
- https://doi.org/10.14746/pt.2024.42.11
- Primary Topic
- Language and Culture
- Type
- article
- Field-Weighted Citation Impact
- 0.00