Gamifying SQL Learning: Strategies, Impact, and Trends in Higher Education

This article presents a study that combines a systematic mapping of the use of gamification in SQL learning with a case study conducted in a database course in higher education. The research addresses the convergence between gamification and SQL learning by evaluating and categorizing existing literature and integrating this review with the analysis of a specific implementation of gamification techniques. Various gamification strategies and approaches used in educational settings to facilitate the understanding and mastery of SQL are examined, highlighting effective practices and areas of opportunity. It also identifies emerging trends, challenges and research gaps, providing a comprehensive overview of gamification in database education. This blend of theoretical analysis and case study aims to inform educators, researchers and practitioners about the current state of gamification in SQL learning, and to encourage critical reflection and innovation to improve pedagogical practice in this specific area.

Authors

Publication Details

Journal
Interaction design & architecture(s)/ID&A Interaction design & architecture(s)
Published
2024-12-15
DOI
https://doi.org/10.55612/s-5002-063-008
Citations
2
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
1.58
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Gamifying SQL Learning: Strategies, Impact, and Trends in Higher Education

Antonio Balderas, Sandra Del-Pozo-Arcos
2 citations
Interaction design & architecture(s)/ID&A Interaction design & architecture(s)
Educational Games and Gamification
1.58
article

Gamifying SQL Learning: Strategies, Impact, and Trends in Higher Education

Antonio Balderas, Sandra Del-Pozo-Arcos
article en
2 citations

Abstract

This article presents a study that combines a systematic mapping of the use of gamification in SQL learning with a case study conducted in a database course in higher education. The research addresses the convergence between gamification and SQL learning by evaluating and categorizing existing literature and integrating this review with the analysis of a specific implementation of gamification techniques. Various gamification strategies and approaches used in educational settings to facilitate the understanding and mastery of SQL are examined, highlighting effective practices and areas of opportunity. It also identifies emerging trends, challenges and research gaps, providing a comprehensive overview of gamification in database education. This blend of theoretical analysis and case study aims to inform educators, researchers and practitioners about the current state of gamification in SQL learning, and to encourage critical reflection and innovation to improve pedagogical practice in this specific area.

Interaction design & architecture(s)/ID&A Interaction design & architecture(s)(63)
Openalex Percentile: Top 13%
Educational Games and Gamification
1.58
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Gamifying SQL Learning: Strategies, Impact, and Trends in Higher Education — Antonio Balderas, Sandra Del-Pozo-Arcos · Interaction design & architecture(s)/ID&A Interaction design & architecture(s) (2024) | TGRS Research Map | TGRS