Uncovering STEAM Research Patterns and Gaps: Systematic Literature Review in Education Journal

This study systematically analyzes trends, patterns, and research gaps in STEAM (Science, Technology, Engineering, Arts, and Mathematics) studies published in the JPPIPA Journal from 2021 to the present. A systematic review of 35 empirical articles reveals that most studies employed a quantitative approach, particularly quasi-experimental methods, to assess STEAM’s impact on student learning outcomes. Project-based learning (PjBL) and problem-based learning (PBL) were the dominant instructional models, significantly enhancing critical thinking, problem-solving, communication, and collaboration skills. Some studies integrated local wisdom and technology-based tools such as e-modules, augmented reality (AR), and e-comics to boost engagement. However, limited qualitative research explores students' and teachers' experiences, and few long-term studies assess STEAM’s sustained impact. Research remains concentrated on primary and secondary education, with minimal focus on higher or vocational education, crucial for workforce readiness. Additionally, while critical thinking skills have improved, fostering creativity remains a challenge. Future research should incorporate qualitative and mixed-methods approaches, conduct longitudinal studies, and develop reliable STEAM assessment instruments to enhance implementation across diverse educational contexts.

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Publication Details

Journal
Jurnal Penelitian Pendidikan IPA
Published
2025-04-25
DOI
https://doi.org/10.29303/jppipa.v11i4.10976
Citations
1
Primary Topic
Educational Research and Pedagogy
Type
article
Field-Weighted Citation Impact
1.49

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article

Uncovering STEAM Research Patterns and Gaps: Systematic Literature Review in Education Journal

Ervan Johan Wicaksana, Haryanto Haryanto, Neldarisasmita
1 citations
Jurnal Penelitian Pendidikan IPA
Educational Research and Pedagogy
1.49
article

Uncovering STEAM Research Patterns and Gaps: Systematic Literature Review in Education Journal

Ervan Johan Wicaksana, Haryanto Haryanto, Neldarisasmita
article en
1 citations

Abstract

This study systematically analyzes trends, patterns, and research gaps in STEAM (Science, Technology, Engineering, Arts, and Mathematics) studies published in the JPPIPA Journal from 2021 to the present. A systematic review of 35 empirical articles reveals that most studies employed a quantitative approach, particularly quasi-experimental methods, to assess STEAM’s impact on student learning outcomes. Project-based learning (PjBL) and problem-based learning (PBL) were the dominant instructional models, significantly enhancing critical thinking, problem-solving, communication, and collaboration skills. Some studies integrated local wisdom and technology-based tools such as e-modules, augmented reality (AR), and e-comics to boost engagement. However, limited qualitative research explores students' and teachers' experiences, and few long-term studies assess STEAM’s sustained impact. Research remains concentrated on primary and secondary education, with minimal focus on higher or vocational education, crucial for workforce readiness. Additionally, while critical thinking skills have improved, fostering creativity remains a challenge. Future research should incorporate qualitative and mixed-methods approaches, conduct longitudinal studies, and develop reliable STEAM assessment instruments to enhance implementation across diverse educational contexts.

Jurnal Penelitian Pendidikan IPAVol. 11(4)
Universitas Jambi (ID)
Universitas Jambi
Openalex Percentile: Top 17%
Educational Research and Pedagogy
1.49
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