The interweaving functions of entertainment media: A cross-media study of Norwegian teens

Media entertainment today extends beyond conventional formats like TV shows, music, films, video games, and books to include social media content. This article explores how teens integrate conventional and social media entertainment into their media repertoires, and how they reflect on the interrelations of different media in the context of their daily lives. Using Q-methodology and qualitative interviews, three entertainment repertoires are identified: legacy-oriented, gaming-oriented, and social media entertainment-oriented. Findings reveal that while teens across these repertoires have similar experiences of conventional media entertainment and social media entertainment, they differ in how they portray the value of these. The analysis further demonstrates the complementary nature of various forms of media entertainment. The interweaving functions of entertainment media relate to how content flows between different forms of media, and to how different media are entangled into daily life.

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Publication Details

Journal
New Media & Society
Published
2025-05-19
DOI
https://doi.org/10.1177/14614448251338492
Citations
1
Primary Topic
Media Influence and Health
Type
article
Field-Weighted Citation Impact
15.18

Funders

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article

The interweaving functions of entertainment media: A cross-media study of Norwegian teens

Marika Lüders
1 citations
New Media & Society
Media Influence and Health
15.18
article

The interweaving functions of entertainment media: A cross-media study of Norwegian teens

Marika Lüders
article en
1 citations

Abstract

Media entertainment today extends beyond conventional formats like TV shows, music, films, video games, and books to include social media content. This article explores how teens integrate conventional and social media entertainment into their media repertoires, and how they reflect on the interrelations of different media in the context of their daily lives. Using Q-methodology and qualitative interviews, three entertainment repertoires are identified: legacy-oriented, gaming-oriented, and social media entertainment-oriented. Findings reveal that while teens across these repertoires have similar experiences of conventional media entertainment and social media entertainment, they differ in how they portray the value of these. The analysis further demonstrates the complementary nature of various forms of media entertainment. The interweaving functions of entertainment media relate to how content flows between different forms of media, and to how different media are entangled into daily life.

New Media & Society
University of Oslo (NO)
Norges Forskningsråd
Openalex Percentile: Top 2%
Media Influence and Health
15.18
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