The Concept of Interactive Arabic Learning Media Uses the First-Person Shooter Gamification Method
Arabic was a fundamental language for studying and advancing knowledge in the Qur'an and Hadith, which are essential guides for Muslims. This research aimed to develop a gamification concept using 3D First-Person Shooter (FPS) game technology for Arabic language learning in Integrated Islamic Elementary Schools (SDIT) in East Java. The study employed a Research and Development (R&D) approach combined with the waterfall model in the Software Development Life Cycle (SDLC). The results indicated that the concept and design of interactive Arabic learning media based on the first-person shooter gamification method using the flow of the Mechanic Dynamic Aesthetic (MDA) framework method have been successfully developed well and can be employed to aid teachers in developing easily Arabic-comprehensible teaching media for students. In conclusion, this game-based learning media was expected to improve the effectiveness and enjoyment of learning Arabic while increasing students' interest in Arabic language learning.
Authors
- Moh. Ismail (ORCID: https://orcid.org/0000-0003-1097-8304)
- Yoke Suryadarma (ORCID: https://orcid.org/0000-0003-0572-5687)
- Faisal Reza Pradhana (ORCID: https://orcid.org/0000-0002-2022-4197)
- Fitri Setyo Rini
- Nikmalathul Maisyaroh
Institutions
- University of Darussalam Gontor (ID)
Publication Details
- Journal
- Salud Ciencia y Tecnología - Serie de Conferencias
- Published
- 2025-01-01
- DOI
- https://doi.org/10.56294/sctconf20251352
- Primary Topic
- Educational Methods and Media Use
- Type
- article
- Field-Weighted Citation Impact
- 0.00