Strategi inovatif dalam pendidikan anak usia dini: Mengurangi egosentrisme melalui permainan tradisional berbasis STEAM

Early childhood education (ECE) plays a crucial role in shaping the cognitive, social, and emotional development of children. One of the main challenges at this stage is egocentrism, defined as the inability of children to understand perspectives other than their own, which can hinder the development of empathy and social skills. This study aims to examine an innovative strategy to reduce egocentrism among children aged 4 to 6 years through traditional games based on STEAM principles (Science, Technology, Engineering, Arts, and Mathematics), specifically the traditional game of Engklek, which is rich in cultural and character-building values. The research employed a descriptive quantitative approach with a total sample of 311 kindergarten children from Madura, East Java. Data were collected through observational checklists focusing on egocentric behaviors and social character during gameplay sessions consisting of three phases: preparation, gameplay, and reflection. The results demonstrate that Engklek, when integrated with STEAM principles, effectively enhances four key character indicators: tolerance, discipline, self-control, and empathy. The overall average score significantly increased from 2.33 to 3.55 after the intervention, indicating a reduction in egocentric behavior and an improvement in social awareness among the children. This game not only teaches children to follow rules and take turns but also fosters critical thinking and collaboration skills within a joyful and contextual learning environment. These findings align with existing literature that emphasizes the importance of integrating local cultural values and STEAM principles in character education for early childhood. This study offers important implications for educators and policymakers to develop culturally responsive early childhood curricula that integrate traditional games with STEAM-based learning and to provide training for teachers to optimize educational media that support character strengthening and social skills development. Consequently, early childhood education can become more holistic, humane, and relevant to children's developmental needs and contemporary challenges

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Publication Details

Journal
Jurnal Warna Pendidikan dan Pembelajaran Anak Usia Dini
Published
2025-03-30
DOI
https://doi.org/10.24903/jw.v10i1.2043
Primary Topic
Child Development and Education
Type
article
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article

Strategi inovatif dalam pendidikan anak usia dini: Mengurangi egosentrisme melalui permainan tradisional berbasis STEAM

Alfina Citrasukmawati, Wisnu Kristanto
Jurnal Warna Pendidikan dan Pembelajaran Anak Usia Dini
Child Development and Education
article

Strategi inovatif dalam pendidikan anak usia dini: Mengurangi egosentrisme melalui permainan tradisional berbasis STEAM

Alfina Citrasukmawati, Wisnu Kristanto
article en

Abstract

Early childhood education (ECE) plays a crucial role in shaping the cognitive, social, and emotional development of children. One of the main challenges at this stage is egocentrism, defined as the inability of children to understand perspectives other than their own, which can hinder the development of empathy and social skills. This study aims to examine an innovative strategy to reduce egocentrism among children aged 4 to 6 years through traditional games based on STEAM principles (Science, Technology, Engineering, Arts, and Mathematics), specifically the traditional game of Engklek, which is rich in cultural and character-building values. The research employed a descriptive quantitative approach with a total sample of 311 kindergarten children from Madura, East Java. Data were collected through observational checklists focusing on egocentric behaviors and social character during gameplay sessions consisting of three phases: preparation, gameplay, and reflection. The results demonstrate that Engklek, when integrated with STEAM principles, effectively enhances four key character indicators: tolerance, discipline, self-control, and empathy. The overall average score significantly increased from 2.33 to 3.55 after the intervention, indicating a reduction in egocentric behavior and an improvement in social awareness among the children. This game not only teaches children to follow rules and take turns but also fosters critical thinking and collaboration skills within a joyful and contextual learning environment. These findings align with existing literature that emphasizes the importance of integrating local cultural values and STEAM principles in character education for early childhood. This study offers important implications for educators and policymakers to develop culturally responsive early childhood curricula that integrate traditional games with STEAM-based learning and to provide training for teachers to optimize educational media that support character strengthening and social skills development. Consequently, early childhood education can become more holistic, humane, and relevant to children's developmental needs and contemporary challenges

Jurnal Warna Pendidikan dan Pembelajaran Anak Usia DiniVol. 10(1)
Universitas Muhammadiyah Tapanuli Selatan (ID)
Openalex Percentile: Top 89%
Child Development and Education
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