Assessing the Limits of Simple Quantum Hardware

Although quantum computing is advancing rapidly, ensuring the accuracy and reliability of the computations available to quantum computer researchers is still a challenge today.This paper reviews the main directions of quantum error correction (QEC) techniques that can potentially be applied in superconducting qubit computers.We present the Mermin-Peres magic square game, where the quantum strategy has theoretical advantages over classical and can provide a benchmark solution for testing the accuracy of quantum computation.In the experimental part of our work, we run the algorithm of the Mermin-Peres magic square game on IBMQ quantum computers accessible via the cloud.Our experimental results failed to demonstrate a proven quantum advantage of the game on the noisy intermediate-scale quantum (NISQ) hardware tested, confirming the inevitable need to implement error correction techniques on physical qubits.By aligning with the Digital and Cognitive Corporate Reality (DCR) theme, this research seeks to inform business strategies incorporating emerging quantum technologies.

Authors

Publication Details

Journal
Acta Polytechnica Hungarica
Published
2025-01-01
DOI
https://doi.org/10.12700/aph.22.6.2025.6.8
Citations
1
Primary Topic
Quantum Computing Algorithms and Architecture
Type
article
Field-Weighted Citation Impact
2.48
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Assessing the Limits of Simple Quantum Hardware

Szabina Fodor, Mihály Szabó
1 citations
Acta Polytechnica Hungarica
Quantum Computing Algorithms and Architecture
2.48
article

Assessing the Limits of Simple Quantum Hardware

Szabina Fodor, Mihály Szabó
article en
1 citations

Abstract

Although quantum computing is advancing rapidly, ensuring the accuracy and reliability of the computations available to quantum computer researchers is still a challenge today.This paper reviews the main directions of quantum error correction (QEC) techniques that can potentially be applied in superconducting qubit computers.We present the Mermin-Peres magic square game, where the quantum strategy has theoretical advantages over classical and can provide a benchmark solution for testing the accuracy of quantum computation.In the experimental part of our work, we run the algorithm of the Mermin-Peres magic square game on IBMQ quantum computers accessible via the cloud.Our experimental results failed to demonstrate a proven quantum advantage of the game on the noisy intermediate-scale quantum (NISQ) hardware tested, confirming the inevitable need to implement error correction techniques on physical qubits.By aligning with the Digital and Cognitive Corporate Reality (DCR) theme, this research seeks to inform business strategies incorporating emerging quantum technologies.

Acta Polytechnica HungaricaVol. 22(6)
Openalex Percentile: Top 10%
Quantum Computing Algorithms and Architecture
2.48
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Assessing the Limits of Simple Quantum Hardware — Szabina Fodor, Mihály Szabó · Acta Polytechnica Hungarica (2025) | TGRS Research Map | TGRS