Virtual reality and its implication for destination marketing – A case study of Generation Z

This study explores the influence of virtual reality (VR) technology on young consumers' travel motivation, decision-making processes, and overall satisfaction. As an immersive medium that bridges the physical and digital realms through specialized hardware and software, VR engages multiple human senses—primarily sight, hearing, and touch—creating the illusion of presence in a virtual environment. VR offers users diverse experiences such as entertainment, education, self-development, and virtual travel, thereby transforming how individuals perceive and engage with potential destinations. The research employes a quantitative research method using random sampling, collecting data from 202 respondents aged 18 to 23. Data analysis was conducted using SPSS software, focusing on key variables including the perceived ease of use of VR devices, user satisfaction, influence on travel-related attitudes, and its role in shaping travel motivations and decisions. The findings reveal that both the usability of VR and the satisfaction derived from virtual experiences significantly enhance travel attitudes and influence decision-making. Based on these insights, the study recommends the integration of VR technology into tourism marketing strategies to effectively engage and influence younger traveler segments.

Authors

Publication Details

Journal
Geographical Issues
Published
2025-05-15
DOI
https://doi.org/10.22353/gi.2025.25.13
Citations
1
Primary Topic
Generational Differences and Trends
Type
article
Field-Weighted Citation Impact
4.78
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article

Virtual reality and its implication for destination marketing – A case study of Generation Z

Gantuya Narantuya, Oyunchimeg Luvsandavaajav, Enkhjargal Dalaibaatar, Bilguunjargal Zandankhuu
1 citations
Geographical Issues
Generational Differences and Trends
4.78
article

Virtual reality and its implication for destination marketing – A case study of Generation Z

Gantuya Narantuya, Oyunchimeg Luvsandavaajav, Enkhjargal Dalaibaatar, Bilguunjargal Zandankhuu
article en
1 citations

Abstract

This study explores the influence of virtual reality (VR) technology on young consumers' travel motivation, decision-making processes, and overall satisfaction. As an immersive medium that bridges the physical and digital realms through specialized hardware and software, VR engages multiple human senses—primarily sight, hearing, and touch—creating the illusion of presence in a virtual environment. VR offers users diverse experiences such as entertainment, education, self-development, and virtual travel, thereby transforming how individuals perceive and engage with potential destinations. The research employes a quantitative research method using random sampling, collecting data from 202 respondents aged 18 to 23. Data analysis was conducted using SPSS software, focusing on key variables including the perceived ease of use of VR devices, user satisfaction, influence on travel-related attitudes, and its role in shaping travel motivations and decisions. The findings reveal that both the usability of VR and the satisfaction derived from virtual experiences significantly enhance travel attitudes and influence decision-making. Based on these insights, the study recommends the integration of VR technology into tourism marketing strategies to effectively engage and influence younger traveler segments.

Geographical IssuesVol. 25(02)
Openalex Percentile: Top 6%
Generational Differences and Trends
4.78
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Virtual reality and its implication for destination marketing – A case study of Generation Z — Gantuya Narantuya, Oyunchimeg Luvsandavaajav, et al. · Geographical Issues (2025) | TGRS Research Map | TGRS