Improving students' speaking proficiency using games

This dissertation looks at how using games in language teaching is helpful for improving students' speaking skills. It points out the problems with traditional teaching methods that fail to engage students and enhance their oral communication abilities. Using a mixed-methods approach, the study gathered qualitative data from student interviews and classroom observations. Additionally, quantitative data from pre-and post-intervention speaking tests provided clear results. The results showed that there was a notable increase in students' speaking skills, with 75% of participants showing better fluency and confidence when speaking after the intervention. This indicates that game-based learning creates a more interactive and engaging environment for language learning. These findings highlight the need for new teaching methods in education, especially in healthcare, where good communication is essential for dealing with patients and working with other professionals. The outcomes of this study go beyond just language teaching; they promote the use of fun learning methods in various educational settings and stress the importance of educators adjusting to the current needs and preferences of students. By enhancing the link between teaching methods and speaking skills, this research adds to the discussion on effective language teaching strategies and emphasizes the importance of engaging, interactive learning experiences that build vital communication skills for future healthcare workers.

Authors

Institutions

Publication Details

Journal
International Journal of Research in English
Published
2025-01-01
DOI
https://doi.org/10.33545/26648717.2025.v7.i1i.385
Primary Topic
Education, Innovation and Language Studies
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Improving students' speaking proficiency using games

Preet Paul Singh, Smital Novel Tuscano
International Journal of Research in English
Education, Innovation and Language Studies
article

Improving students' speaking proficiency using games

Preet Paul Singh, Smital Novel Tuscano
article en

Abstract

This dissertation looks at how using games in language teaching is helpful for improving students' speaking skills. It points out the problems with traditional teaching methods that fail to engage students and enhance their oral communication abilities. Using a mixed-methods approach, the study gathered qualitative data from student interviews and classroom observations. Additionally, quantitative data from pre-and post-intervention speaking tests provided clear results. The results showed that there was a notable increase in students' speaking skills, with 75% of participants showing better fluency and confidence when speaking after the intervention. This indicates that game-based learning creates a more interactive and engaging environment for language learning. These findings highlight the need for new teaching methods in education, especially in healthcare, where good communication is essential for dealing with patients and working with other professionals. The outcomes of this study go beyond just language teaching; they promote the use of fun learning methods in various educational settings and stress the importance of educators adjusting to the current needs and preferences of students. By enhancing the link between teaching methods and speaking skills, this research adds to the discussion on effective language teaching strategies and emphasizes the importance of engaging, interactive learning experiences that build vital communication skills for future healthcare workers.

International Journal of Research in EnglishVol. 7(1)
Sanskriti Samvardhan Mandal (IN)
Quality Education
Openalex Percentile: Top 89%
Education, Innovation and Language Studies
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Improving students' speaking proficiency using games — Preet Paul Singh, Smital Novel Tuscano · International Journal of Research in English (2025) | TGRS Research Map | TGRS