Prescribed-Time Nash Equilibrium Seeking for Pursuit–Evasion Game Under Intermittent Control With Undirected/Directed Graph

This paper studies the prescribed-time Nash equilibrium (PTNE) seeking problem of the pursuit-evasion game (PEG) with second-order dynamics under the intermittent control (IC) strategy. To achieve Nash equilibrium (NE) in a user-defined prescribed-time, a time-varying high-gain function is incorporated into the design. The core challenge lies in applying IC to NE seeking, which complicates the convergence analysis and control design. To address this sticking point, we construct an auxiliary function and propose a Lyapunov function considering second-order dynamics to solve the PTNE seeking problem of PEG. Building upon the results for undirected graphs, we further extend our findings to directed graphs, demonstrating that the proposed method can reach the NE of PEG under IC in the prescribed-time. Moreover, we generalize the approach to non-cooperative games, indicating that the prescribed-time intermittent control framework can effectively solve PTNE seeking problem in such competitive scenarios. The numerical simulations validate the practicality of the proposed method.

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Publication Details

Journal
IEEE Transactions on Control of Network Systems
Published
2025-05-16
DOI
https://doi.org/10.1109/tcns.2025.3570932
Citations
1
Primary Topic
Guidance and Control Systems
Type
article
Field-Weighted Citation Impact
4.99
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article

Prescribed-Time Nash Equilibrium Seeking for Pursuit–Evasion Game Under Intermittent Control With Undirected/Directed Graph

Donald C. Wunsch, Jianfeng Ye, Yongbao Wu, Jian Liu et al.
1 citations
IEEE Transactions on Control of Network Systems
Guidance and Control Systems
4.99
article

Prescribed-Time Nash Equilibrium Seeking for Pursuit–Evasion Game Under Intermittent Control With Undirected/Directed Graph

Donald C. Wunsch, Jianfeng Ye, Yongbao Wu, Jian Liu, Lei Xue
article en
1 citations

Abstract

This paper studies the prescribed-time Nash equilibrium (PTNE) seeking problem of the pursuit-evasion game (PEG) with second-order dynamics under the intermittent control (IC) strategy. To achieve Nash equilibrium (NE) in a user-defined prescribed-time, a time-varying high-gain function is incorporated into the design. The core challenge lies in applying IC to NE seeking, which complicates the convergence analysis and control design. To address this sticking point, we construct an auxiliary function and propose a Lyapunov function considering second-order dynamics to solve the PTNE seeking problem of PEG. Building upon the results for undirected graphs, we further extend our findings to directed graphs, demonstrating that the proposed method can reach the NE of PEG under IC in the prescribed-time. Moreover, we generalize the approach to non-cooperative games, indicating that the prescribed-time intermittent control framework can effectively solve PTNE seeking problem in such competitive scenarios. The numerical simulations validate the practicality of the proposed method.

IEEE Transactions on Control of Network SystemsVol. 12(3)
Missouri University of Science and Technology (US), Southeast University (CN)
Openalex Percentile: Top 6%
Guidance and Control Systems
4.99
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