Research on the design of chinese vocabulary educational games based on the ARCS model

Based on the principles of systematic instructional design, Keller proposed the ARCS model, which is widely applied in the field of educational design by stimulating learning motivation and enhancing learning outcomes. Building upon the ARCS model, an in-depth analysis of its four components was conducted. Combining research findings related to Chinese vocabulary teaching, a Chinese vocabulary educational game, Vocabulary Adventure, was developed, focusing on vocabulary decomposition and combination exercises. For the first time, an interaction process framework for a Chinese vocabulary educational game targeting international students was constructed. The game was designed and developed using Unity3D, exploring the organic integration of educational and gaming elements. A pilot experiment was conducted with international students learning Chinese, and the learning and motivation test scores of the experimental group and control group were collected and analyzed. The results indicated that the motivation and performance of the experimental group in learning Chinese vocabulary were significantly higher than those of the control group, which used traditional teaching methods. The development of the game achieved significant success in enhancing learning motivation, vocabulary mastery, and overall learning effectiveness. However, the study had certain limitations, including a relatively small sample size and limited experiment duration, which may affect the generalizability of the findings. Future research will consider expanding the sample size, extending the experiment duration, and exploring the application of the game to learners with different levels of Chinese proficiency to further validate its effectiveness and adaptability.

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Publication Details

Journal
Multidisciplinary Science Journal
Published
2025-04-25
DOI
https://doi.org/10.31893/multiscience.2025385
Citations
1
Primary Topic
EFL/ESL Teaching and Learning
Type
article
Field-Weighted Citation Impact
10.42
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article

Research on the design of chinese vocabulary educational games based on the ARCS model

Sobihatun Nur Abdul Salam, Zhang Jize
1 citations
Multidisciplinary Science Journal
EFL/ESL Teaching and Learning
10.42
article

Research on the design of chinese vocabulary educational games based on the ARCS model

Sobihatun Nur Abdul Salam, Zhang Jize
article en
1 citations

Abstract

Based on the principles of systematic instructional design, Keller proposed the ARCS model, which is widely applied in the field of educational design by stimulating learning motivation and enhancing learning outcomes. Building upon the ARCS model, an in-depth analysis of its four components was conducted. Combining research findings related to Chinese vocabulary teaching, a Chinese vocabulary educational game, Vocabulary Adventure, was developed, focusing on vocabulary decomposition and combination exercises. For the first time, an interaction process framework for a Chinese vocabulary educational game targeting international students was constructed. The game was designed and developed using Unity3D, exploring the organic integration of educational and gaming elements. A pilot experiment was conducted with international students learning Chinese, and the learning and motivation test scores of the experimental group and control group were collected and analyzed. The results indicated that the motivation and performance of the experimental group in learning Chinese vocabulary were significantly higher than those of the control group, which used traditional teaching methods. The development of the game achieved significant success in enhancing learning motivation, vocabulary mastery, and overall learning effectiveness. However, the study had certain limitations, including a relatively small sample size and limited experiment duration, which may affect the generalizability of the findings. Future research will consider expanding the sample size, extending the experiment duration, and exploring the application of the game to learners with different levels of Chinese proficiency to further validate its effectiveness and adaptability.

Multidisciplinary Science JournalVol. 7(10)
Northern University of Malaysia (MY)
Openalex Percentile: Top 4%
EFL/ESL Teaching and Learning
10.42
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Research on the design of chinese vocabulary educational games based on the ARCS model — Sobihatun Nur Abdul Salam, Zhang Jize · Multidisciplinary Science Journal (2025) | TGRS Research Map | TGRS