Virtual Reality and Climate Change Perception: A Galveston Case Study
This study explores the impact of virtual reality (VR) simulations on public perceptions and behaviors related to climate change, focusing on Galveston, Texas. Using a quantitative research approach, we conducted an experimental design in which participants experiencing immersive VR scenarios depicting extreme weather events, followed by a public goods game to evaluate their willingness to contribute to climate resilience efforts. Data collection methods included surveys, VR simulations, and behavioral analysis. The findings indicate that participants who were exposed to detailed informational content (Scenario 2) contributed more consistently to climate resilience than those exposed to immersive storm surge simulations (Scenario 1). Additionally, higher levels of education were positively associated with increased contributions, whereas older participants showed less willingness to contribute. These results suggest that combining comprehensive information with immersive experiences, rather than relying solely on immersive experiences, may be more effective in fostering proactive mitigation behaviors. Policymakers are encouraged to integrate educational interventions and information-based strategies alongside experiential tools like VR to enhance public engagement in climate adaptation, particularly through communication tailored by age and education level.
Authors
- Wei Zhai (ORCID: https://orcid.org/0000-0003-4064-0427)
- Marcio H. Giacomoni (ORCID: https://orcid.org/0000-0001-7027-4128)
- Huanchun Huang (ORCID: https://orcid.org/0000-0002-3330-3732)
- Haoming Qin
Institutions
- The University of Texas at San Antonio (US)
Publication Details
- Published
- 2025-05-15
- DOI
- https://doi.org/10.1061/9780784486184.015
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.00