STEAMPUNK AS A VISUAL PHENOMENON IN COMPUTER GAMES

Steampunk is a subgenre of science fiction that incorporates retro-futuristic technology and aesthetics inspired by the XIX century industrial steam engines. The combination of futuristic technologies and Victorian epoch aesthetics has turned out to be a fascinating theme for both developers and players. Such things as abundance of small details, use of specific materials to create the texture of mechanized characters, their clothing and appearance can refer to the attributes of steampunk aesthetics. Steampunk is a very specific style that performs an im-portant plot-forming function, but in this case it represents something much broader: each of the stories is beyond the epoch of steam engines. The article considers approaches to creating a digital space in a certain style in order to determine the most advantageous strategies for working at the design of computer games. The analysis of the works to determine the characteristic fea-tures of the style that constitute its visual features has been made.

Authors

Publication Details

Journal
Вестник Восточно-Сибирского государственного института культуры
Published
2025-04-24
DOI
https://doi.org/10.31443/2541-8874-2025-1-33-89-101
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

STEAMPUNK AS A VISUAL PHENOMENON IN COMPUTER GAMES

Polina Alexeevna Stolbova
Вестник Восточно-Сибирского государственного института культуры
Digital Games and Media
article

STEAMPUNK AS A VISUAL PHENOMENON IN COMPUTER GAMES

Polina Alexeevna Stolbova
article en

Abstract

Steampunk is a subgenre of science fiction that incorporates retro-futuristic technology and aesthetics inspired by the XIX century industrial steam engines. The combination of futuristic technologies and Victorian epoch aesthetics has turned out to be a fascinating theme for both developers and players. Such things as abundance of small details, use of specific materials to create the texture of mechanized characters, their clothing and appearance can refer to the attributes of steampunk aesthetics. Steampunk is a very specific style that performs an im-portant plot-forming function, but in this case it represents something much broader: each of the stories is beyond the epoch of steam engines. The article considers approaches to creating a digital space in a certain style in order to determine the most advantageous strategies for working at the design of computer games. The analysis of the works to determine the characteristic fea-tures of the style that constitute its visual features has been made.

Вестник Восточно-Сибирского государственного института культурыVol. 134
Openalex Percentile: Top 86%
Digital Games and Media
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